Crusader Kings III

Crusader Kings III

MAA Visual Quality Fix
Showing 1-7 of 7 entries
Update: 10 Nov, 2023 @ 5:03am

Minor Update - 'v1.5'
SAVEGAME COMPATIBLE

ADDITIONS
  • None!
CHANGES/FIXES
  • Verified mod was compatible with latest update & FP3. Updated the accepted version on all dependent .mod files.

Update: 25 Oct, 2023 @ 5:22pm

Minor Update - 'v1.4'
SAVEGAME COMPATIBLE

ADDITIONS
  • None!
CHANGES/FIXES
  • Updated the accepted version on all dependent .mod files.

Update: 24 May, 2023 @ 7:03am

Minor Update - 'v1.4'
SAVEGAME COMPATIBLE

ADDITIONS
  • None!
CHANGES/FIXES
  • Updated the accepted version on all dependent .mod files.

Update: 14 Sep, 2022 @ 8:58am

Minor Update - 'v1.3'
SAVEGAME COMPATIBLE

ADDITIONS
  • None!
CHANGES/FIXES
  • Updated the accepted version on all dependent .mod files.

Update: 1 Jun, 2022 @ 6:23pm

Minor Update - 'v1.2.1'
SAVEGAME COMPATIBLE

ADDITIONS
  • None!
CHANGES/FIXES
  • Updated the accepted version on all dependent .mod files.

Update: 26 Apr, 2022 @ 6:42pm

Minor Update - 'v1.2.1'
SAVEGAME COMPATIBLE

ADDITIONS
  • None!
CHANGES/FIXES
  • Migrated the NCombatInterface define variable out of the 00_graphics.txt defines file & placed it within a unique file.

Update: 23 Apr, 2022 @ 9:18am

Initial Upload - 'v1.2'

ADDITIONS
  • None!
CHANGES/FIXES
  • None!