Ravenfield

Ravenfield

Under the Radar
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Update: 1 May, 2023 @ 2:12pm

A large update which overhauls the balance between the main central flags. This evenly redistributes the bot population among the 5 status quo flags, and renders two of them far easier to capture using clever co-ordination.

-Re-adressed neighbours between Canyon/Wall/Gate: Previosuly, at the start of the match, this would over-prioritize wall to the point of it being un-capturable. Bots now spread out more evenly bewteen the three middle flags.

-remodeled canyon and wall to be more fun to infiltrate and more feasible to seize from their own respawners.

Update: 28 Sep, 2022 @ 5:05pm

-Tweaked canyon flag again, reducing the severity of the blind corner you'd have to take when approaching from the high ground route, and lowered that flags spawn area
-Fixed broken navmesh on Wall ramp
-Fixed 2 cliffs that would allow you to get underneath their geometry
-other assorted adjustments to structures and terrain

Update: 29 Aug, 2022 @ 6:11pm

First Update:
-Several minor alterations to prop placement and terrain everywhere
-Reworked front entrance to Gate and Canyon flags
-Increased respawn timer of all high-priority vehicles from 15 to 60 seconds. This should give everyone slightly more room to breathe after aircraft have been shot down, and give infantry more time to move in on a flag that spawns armored vehicles.

Update: 29 Apr, 2022 @ 7:30am