Insurgency

Insurgency

Hard Rain [hard_rain]
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Update: 24 Jan, 2023 @ 11:37am

- Fully analyzed and fine tuned navigation for bots, they using ladders more often
- Removed some fences for alternative paths, added cover for some areas
- Little layout changes on sugarmill and corn field
- Added BlockLOS brushed to prevent bots see through foliage, should be easier pass corn filed
- Changed location of D obj, boundaries of B obj
- Changed ressuply and spawn zones closer to captured E, F obj
- Increased from 24 to 40 Insurgent spawn points per objective
- Removed L4D climbing texture, some ladders deleted
- Moved map relative to the center of Hammer grid, so your tactical map should be misaligned
- Possible fix to rain passing through the roof
- Passable wall near safehouse now solid
- Packed missing textures to BSP to fix purple leaves and breaking windows
- Changed model of breaking windows in gameplay-wise

Update: 1 May, 2022 @ 9:10am