XCOM 2
Meld For Long War of the Chosen
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Update: 31 Jan, 2023 @ 3:57pm

- Removed entries for some Gene Mods that never worked properly.

Update: 28 Dec, 2022 @ 8:02am

- Added a couple missing brackets.

Update: 26 Dec, 2022 @ 6:58am

- Added some values for a trio of new Gene Mods. Look out for a Mod Jam update shortly after.

Update: 3 May, 2022 @ 10:58am

- Changed a 0 to a 1 that was preventing Elerium Cores from dropping from timed loot.

Update: 3 May, 2022 @ 2:01am

- Restored the MaxQuantity parameter on Meld because of reasons. Don't think about it too hard.

Update: 3 May, 2022 @ 1:15am

Apparently Meld does need to be flagged as a starting item, so I've reverted the most recent update.

Update: 2 May, 2022 @ 2:58pm

- Meld is no longer flagged as a starting item. I didn't exactly get any reports about this, but it seems kind of yabai so it's gotta go.

Update: 2 May, 2022 @ 2:54pm

- The Officer Corpse and the Meld are no longer in the same RollGroup on Gatecrasher, so you should always properly get the 1 Officer Corpse and the 10 Meld now.

Update: 2 May, 2022 @ 6:47am

- Added Meld values for the Bitterfrost Blood Gene Mod.

Update: 2 May, 2022 @ 6:04am

- Fixed the broken image for the Crystallized Meld. (Thanks for pointing it out, RustyDios!)