Rivals of Aether

Rivals of Aether

Peashooter
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Update: 16 Dec, 2024 @ 5:46pm

v2.11
• implemented small sprites
• added up taunt
• added 6 new alts (but removed 2)
+ leave ground max increased ( 6 -> 6.5 )
- FTILT 2 hitpause scaling decreased ( 0.4 -> 0.3 )
- Bean Bomb no longer destroys the opponent's projectiles
+ USPECIAL gravity lowered

FAIR
+ startup decreased ( 15 -> 13 )
- projectile hitpause scaling decreased ( 0.5 -> 0.3 )
BAIR
- startup increased ( 13 -> 15 )
+ landing lag decreased ( 12 -> 9 )
DAIR
- startup increased ( 13 -> 15 )
- spike damage decreased ( 7 -> 6 )
FSTRONG
+ startup decreased ( 25 -> 23 )
+ endlag decreased ( 36 -> 30 )
- projectile base hitpause decreased ( 10 -> 8 )
- projectile hitpause scaling decreased ( 1 -> 0.8 )

CPU
• can now perform JAB 2 and FTILT 2
• can now charge and store NSPECIAL
• now only uses FSPECIAL and DSPECIAL off cooldown
• can now utilize Torchwood to its fullest potential
RUNES
• rune A changed to "NAIR becomes FTILT."
+ rune F changed to "Peas last longer but are affected by gravity and air resistance."
+ up taunt added to rune K, "Taunts gain hitboxes."
- rune L changed to "Torchwood has full screen range and can upgrade more peas."

peashooter isn't in stt anymore why am i still patching them lol

Update: 13 Sep, 2024 @ 3:05pm

v2.10
+ JAB 2 can now be cancelled into FTILT
- FTILT 1 base knockback decreased ( 5 -> 4 )
- DATTACK damage adjusted ( 8 initial, 4 late -> 7 initial, 5 late )
+ DTILT startup decreased ( 9 -> 8 )
+ UTILT startup decreased ( 7 -> 6 )
+ FSTRONG endlag decreased ( 38 -> 36 )
- DSTRONG endlag increased ( 12(16) -> 20(28) )
- DAIR spike damage decreased ( 8 -> 7 )
+ NSPECIAL hitstun multiplier increased ( .6 -> 1 )
+ torchwood hurtbox size decreased

NAIR
• first hit knockback scaling increased ( 0.2 -> 0.3 )
- hitstun multiplier decreased ( 0.8 -> 0.6 )
- landing lag increased ( 5(8) -> 6(9) )

FAIR
+ projectile speed increased ( 14 -> 15 )
+ base knockback increased ( 6 -> 7 )
- knockback scaling decreased ( 0.6 -> 0.5 )

UAIR
- startup increased ( 7 -> 9 )
+ damage increased ( 2 + 5 -> 2 + 6 )
- launcher base knockback decreased ( 8 -> 7 )
+ launcher knockback scaling increased ( .6 -> .8 )
- landing lag increased ( 4(6) -> 7(11) )

FSPECIAL
- explosion damage decreased ( 16 -> 14 )
- explosion base hitpause decreased ( 15 -> 10 )
+ explosion extra hitpause added ( 0 -> 10 )
+ explosion lifetime increased ( 4 -> 6 )
+ bean bomb can now be popped up dy DTILT and DSTRONG
- bean bomb is no longer able to hit opponents after touching the ground

MISC
• added "recharging..." alert
• added 4 new alts
• added new winscreen background
• added compatibility for The Knight
• aerial NSPECIAL will now have a correctly spread out pattern when using Bullet Hell buddy
• fixed visual bug in which sprites for the gameboy and cosmic alts persisted after switching them out
• fixed anguish kirby copy ability sprite offset

Update: 12 Mar, 2024 @ 9:29pm

v2.9
FAIR:
- startup increased ( 11 -> 15 )
+ projectile base hitpause increased ( 6 -> 7 )
+ projectile hitpause scaling increased ( 0.4 -> 0.5 )

BAIR:
- landing lag reverted ( 9 -> 12 )
• projectile knockback angle adjusted ( 120 -> 110 )

other:
- FTILT startup reverted ( 11 -> 13 )
- UTILT startup increased ( 6 -> 7 )
- DATTACK speed decreased ( 9 -> 8.5 )
- NAIR startup increased ( 7 -> 8 )
+ FSTRONG projectile knockback scaling increased ( 1 -> 1.1 )
- USPECIAL_2 knockback scaling decreased ( 0.9 -> 0.8 )
- decreased maximum amount of peas Torchwood can buff ( 15 -> 10 )
+ decreased Torchwood recharge ( 7.5 seconds -> 5 seconds )
+ made Torchwood immune to opponent projectiles
- if Torchwood gets hit by an opponent's physical attack, its recharge will reset
• secret funny thing dw about it

never gonna give you up
thus concludes the "buff bair until people use it" saga

Update: 12 Mar, 2024 @ 9:18pm

v2.8
ignore this lol
the peashooter has many forms

Update: 23 Dec, 2023 @ 12:36pm

v2.7

+ FTILT startup decreased ( 13 -> 11 )
• NAIR projectile knockback angle adjusted ( 65 -> 55 )
+ FAIR startup decreased ( 13 -> 11 )
+ FAIR landing lag decreased ( 12 -> 9 )
+ BAIR landing lag decreased ( 12 -> 9 )
+ DAIR startup decreased ( 15 -> 13 )
+ DAIR hitboxes enlarged
- DAIR endlag increased ( 18 -> 22(28) )

i gave up

Update: 26 Nov, 2023 @ 6:55pm

v2.6
! BAIR projectile knockback angle adjusted ( 80 -> 120 )
• BAIR projectile base knockback decreased ( 6 -> 5 )

+ All peas now last 1 frame longer, but were made slightly slower to keep the range the same
- FSTRONG charge hold time decreased ( 60 -> 30 )
• USTRONG base hitpause increased ( 9 -> 10 )
• USTRONG hitpause scaling increased ( 0.9 -> 1 )
• DSTRONG base hitpause increased ( 8 -> 9 )
• DSTRONG hitpause scaling increased ( 0.8 -> 0.9 )
- Bean Bomb collision damage decreased ( 4 -> 2 )
- Bean Bomb explosion damage decreased ( 18 -> 16 )
+ Bean Bomb explosion hit lockout removed
- Boosted USPECIAL damage decreased ( 18 -> 16 )
- Increased amount of time each pea takes away from Torchwood's lifespan ( 1.5 seconds -> 2 seconds )
+ Added a mechanic that prevents Bean Bombs from easily falling off of ledges
• Super secret back tilt can now only be performed after FTILT and not JAB

• Decreased volume of Bean Bomb's voicelines ( you're welcome )
• Fixed a bug in which the added sfx and vfx on parry could play repeatedly

might revert bair idk

Update: 8 Oct, 2023 @ 1:18pm

v2.5
- Leave Ground Max lowered ( 7 -> 6 )
+ DATTACK initial hit knockback scaling increased ( 0.6 -> 0.7 )
+ DATTACK late hit knockback scaling increased ( 0.2 -> 0.3 )
+ DATTACK endlag decreased ( 17(25) -> 14(20) )
+ FAIR projectile knockback angle adjusted ( 50 -> 45 )
+ USTRONG knockback scaling increased ( 1 -> 1.1 )
- DSTRONG launcher knockback angle adjusted ( 60 -> 90 )
• DSTRONG launcher hitpause scaling added ( 0 -> 0.8 )

finally a patch that isn't like 100 changes long

Update: 16 Aug, 2023 @ 7:47am

v2.4
+ knockback multiplier decreased ( 1.1 -> 1.05 )
- pratland time increased ( 10 -> 12 )
+ increased hitstun multiplier for all peas excluding NAIR and FSTRONG ( 0.5 -> 0.6 )

! a new JAB has been implemented, with old FTILT as JAB 2
! FTILT is now the old JAB
+ FTILT startup decreased ( 15 -> 13 )
- FTILT projectile lifetime decreased ( 60 -> 16 )
+ FTILT projectile speed increased ( 5 -> 12 )
- FTILT first projectile force flinch removed
+ FTILT first projectile base knockback increased ( 4 -> 5 )
• FTILT first projectile knockback angle adjusted ( 80 -> 70 )
- FTILT second projectile base knockback decreased ( 6 -> 5 )
+ FTILT second projectile knockback scaling increased ( 0.2 -> 0.5 )
• FTILT second projectile knockback angle adjusted ( 80 -> 50 )

- DATTACK knockback scaling decreased ( 0.7 -> 0.6 )

• NAIR front hit knockback angle adjusted ( 50 -> 55 )
- NAIR initial back hit knockback scaling decreased ( 0.7 -> 0.6 )
• NAIR projectile base knockback increased ( 5 -> 6 )
• NAIR projectile knockback scaling increased ( 0.2 -> 0.4 )
• NAIR projectile knockback angle adjusted ( 60 -> 65 )
+ NAIR endlag decreased ( 20 -> 12 )

+ FAIR startup decreased ( 15 -> 13 )
- FAIR projectile lifetime decreased ( 8 -> 6 )
+ FAIR projectile base knockback increased ( 5 -> 6 )
+ FAIR projectile knockback scaling increased ( 0.4 -> 0.6 )

+ BAIR startup decreased ( 15 -> 13 )
- BAIR projectile lifetime decreased ( 8 -> 6 )
+ BAIR projectile knockback scaling increased ( 0.2 -> 0.3 )
• BAIR projectile knockback angle adjusted ( 85 -> 80 )

+ UAIR endlag decreased ( 15 -> 12 )
+ UAIR second hit damage increased ( 3 -> 4 )

- DAIR spike hitbox damage decreased ( 10 -> 8 )
- DAIR spike hitbox knockback scaling decreased ( 0.6 -> 0.5 )
- DAIR hover time decreased ( 96 frames -> 72 frames )
! made it so DAIR no longer spikes initially
! made it so pressing attack during DAIR's hover state initiates a spiking attack
+ made it so DAIR can be cancelled earlier ( frame 38 -> frame 14 )
+ made it so DAIR can be used again after walljumping or being hit
+ made it so DAIR only puts you into pratfall on whiff

- FSTRONG charge hold frame changed ( 24 -> 18 )

- USTRONG charge hold frame changed ( 12 -> 6 )

+ made it so that NSPECIAL's projectiles travel diagonally downwards when Peashooter is airborne

- Bean Bomb's explosion damage decreased ( 24 -> 18 )
+ made it so that Bean Bomb's fuse is subtracted by 2 seconds rather than set to 1 second when contacting Torchwood

+ boosted USPECIAL knockback scaling increased ( 0.8 -> 0.9 )

• made it so Torchwood no longer multiplies the vertical speed of projectiles
• made it so when inputting a DSPECIAL while a Torchwood is fully recharged and also currently in use, shoveling and replanting happens simultaneously
• made it so Torchwood has a visual indicator for when its active time is running out

• made it so down TAUNT can be held
• improved recovering ability of the CPU
• removed Electric Blueberry alt
• removed Luminescent alt
• added Plasma alt
• added Cosmic alt

shoutouts to ColonelCrazy

Update: 5 May, 2023 @ 8:59pm

v2.2
- Heightened knockback angle of UTILT ( 85 -> 90 )
- Decreased hitbox size of UTILT
• Fixed issue where DTILT's endlag/whifflag window was being unused
+ Fixed issue where DAIR's spike did not connect
- Decreased hitstun multiplier of DAIR's multihit ( 0.8 -> 0.5 )
- Made it so that having DAIR get parried ends the attack early
- Made it so that DSTRONG's linking hitboxes no longer affect armored opponents
- Increased NSPECIAL's startup by 3 frames
+ Decreased NSPECIAL's endlag by 4 frames
• Made NSPECIAL's projectile patterns more game-accurate
- Decreased vertical speed of USPECIAL

kinda underwhelming for the anniversary patch

Update: 22 Jan, 2023 @ 8:48am

v2.2

+ Increased air accel ( 0.25 -> 0.3 )
+ Increased walk speed ( 3 -> 3.5 )
- Increased wave friction ( 0.04 -> 0.12 )
+ Increased djump speed ( 12 -> 13 )

• Altered startup animation of JAB 1 ( for better readability )
- Increased startup of JAB ( 12 -> 14 )
+ Increased base hitpause of JAB's projectiles ( 4 -> 6 )

- Decreased range of DTILT.
• Decreased base knockback of DTILT's initial hit ( 9 -> 7 )
• Decreased base knockback of DTILT's late hit ( 8 -> 6 )
- Shortened active frames of DTILT ( 9-14 -> 9-12 )
+ Decreased endlag of DTILT ( 10(13) -> 8(10) )

- Decreased base knockback of DATTACK's initial hit ( 8 -> 7 )
+ Increased knockback scaling of DATTACK's initial hit ( 0.6 -> 0.7 )
• Heightened knockback angle of DATTACK's late hit ( 75 -> 80 )
• Decreased base knockback of DATTACK's late hit ( 8 -> 6 )

- Decreased range of NAIR.
• Lowered knockback angle of NAIR's first hit ( 60 -> 50 )
• Decreased base knockback of NAIR's first hit ( 7 -> 6 )
• Increased knockback scaling of NAIR's first hit ( 0.1 -> 0.15 )
• Increased base hitpause of NAIR's first hit ( 4 -> 5 )
• Increased hitpause scaling of NAIR's first hit ( 0.25 -> 0.4 )
- Decreased base knockback of NAIR's initial back hit ( 8 -> 7 )
+ Increased knockback scaling of NAIR's initial back hit ( 0.6 -> 0.7 )
• Decreased knockback scaling of NAIR's late back hit ( 0.4 -> 0.3 )
- Decreased lifetime of NAIR's projectile ( 7 -> 4 )
+ Increased speed of NAIR's projectile ( 12 -> 18 )
• Increased base knockback of NAIR's projectile ( 4 -> 5 )
• Lowered knockback angle of NAIR's projectile ( 70 -> 60 )
+ Increased hitpause scaling of NAIR's projectile ( 0.2 -> 0.3 )
- Shortened active frames of NAIR ( 7-9/10-15 -> 7-8/9-12 )
+ Decreased landing lag of NAIR ( 8(12) -> 5(8) )

- Decreased lifetime of FAIR's projectiles ( 10 -> 8 )
• Lowered knockback angle of FAIR's projectile ( 60 -> 50 )
+ Increased base hitpause of FAIR's projectile ( 4 -> 6 )
- Decreased hitpause scaling of FAIR's projectile ( 0.4 -> 0.2 )

- Decreased lifetime of BAIR's projectiles ( 10 -> 8 )
+ Increased speed of BAIR's projectiles ( 16 -> 18 )
+ Decreased base knockback of BAIR's projectiles ( 7 -> 6 )

• Removed knockback scaling of UAIR's first hit ( 0.1 -> 0 )
- Decreased hitstun multiplier of UAIR's first hit ( 1 -> 0.8 )
- Decreased base knockback of UAIR's second hit ( 8 -> 7 )
- Decreased knockback scaling of UAIR's second hit ( 0.6 -> 0.5 )
• Heightened knockback angle of UAIR's second hit ( 70 -> 75 )
+ Decreased endlag of UAIR ( 8(12) -> 4(6) )
+ Decreased landing lag of UAIR ( 18 -> 15(23) )

+ Heightened knockback angle of DAIR's multihit ( 361 -> 80 )
+ Increased base knockback of DAIR's multihit ( 3 -> 6 )
• Removed knockback scaling of DAIR's multihit ( 0.2 -> 0 )
+ Increased extra hitpause of DAIR's multihit ( 3 -> 5 )
- Decreased hitstun multiplier of DAIR's multihit ( 1 -> 0.8 )
• Shortened hitbox creation interval of DAIR ( 8 frames -> 6 frames )
+ Decreased landing lag of DAIR ( 10(15) -> 8(12) )
+ Increased max air speed while using DAIR ( 3.5 -> 4 )
- Shortened hover duration of DAIR ( 128 frames -> 96 frames )
+ Made it so that DAIR can be cancelled sooner ( frame 46 -> frame 38 )
+ Made it so that DAIR can be cancelled by an airdodge if available.
- Made it so that DAIR can only be used once per airtime.

- Decreased base knockback of FSTRONG's final projectile ( 8 -> 7 )
- Decreased knockback scaling of FSTRONG's final projectile ( 1 -> 0.9 )
• Increased hitpause scaling of FSTRONG's final projectile ( 0.8 -> 1 )
• Added a small visual effect to FSTRONG's animation

• Reworked DSTRONG's linking hitboxes ( it's a grab now? )
- Decreased damage of DSTRONG's linking hitboxes ( 4(6) -> 3(4) )
+ Increased knockback scaling of DSTRONG's launcher hitbox ( 0.8 -> 1 )
- Shortened active frames of DSTRONG ( 11-16/17-22/23-28 -> 11-14/15-18/19-22 )
+ Decreased endlag of DSTRONG ( 18(24) -> 12(16) )

+ Increased base hitpause of NSPECIAL's projectiles ( 4 -> 6 )

- Increased startup of FSPECIAL ( 12 -> 16 )
- Decreased endlag of FSPECIAL by 6 frames
+ Made it so that Bean Bomb gets a speed boost when passing through Torchwood
- Decreased base knockback of Bean Bomb's explosion ( 9 -> 7 )
+ Increased knockback scaling of Bean Bomb's explosion ( 0.9 -> 1 )
+ Increased base hitpause of Bean Bomb's explosion ( 9 -> 15 )
+ Increased hitpause scaling of Bean Bomb's explosion ( 0.7 -> 1 )
• Adjusted volume of Bean Bomb's voice fx

- Removed projectile invinciblity of USPECIAL
- Decreased knockback scaling of boosted USPECIAL ( 0.9 -> 0.8 )
• Increased base hitpause of boosted USPECIAL ( 10 -> 15 )

- Increased startup of DSPECIAL ( 6 -> 8 )
- Increased amount of time a pea takes away from Torchwood's lifespan ( 1 second -> 1.5 seconds )
- Decreased fire pea's lifetime multiplier ( 1.4 -> 1.3 )
- Decreased fire pea's speed multiplier ( 1.4 -> 1.3 )

+ Made it so that TAUNT can be interrupted starting on frame 25

• Created a new preview image
• Increased color contrast
• Cleared up console spam
• Added compatibility for Mt. Dedede Stadium

when you take 5 months to make a patch :D