Barotrauma

Barotrauma

Jerryfication
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Update: 14 May @ 8:54pm

- Made a potentially small mistake with some of the Jerryman gear. Shouldn't appear in any cabinets or storage by default.

Update: 14 May @ 2:12pm

- Added several basic rock structure decorations

Update: 11 May @ 1:24pm

- Reworked and modified the Back-up Security Officer Job. Renamed the job name to "JWAT Grunt" and added new job "JWAT Leader". Implemented Armored Jerry Respirator, JWAT Personal Bodyarmor, and a Cool-looking Cape.
- Implemented the Revolver Shotgun, Jerrystriker, and Embark Blade.
- Fixed Jerrysoda stunlocking people, now people should be stunned at a set interval.

Update: 11 Mar @ 9:52pm

- Modified an override for flashlights, to increase their range and exhibit a tinted color.

Update: 4 Jan @ 12:43pm

- Modified the Jerroids final effect to ensure explosions occur without being too much on performance.

Update: 12 Dec, 2024 @ 11:52pm

- Added new "welded" armor along with new job to help the Death Squad.

Thanks to Squall for improving the texture (cool armor guards and chainsaw wrist) and providing very fun/terrifying sounds.

Update: 14 Nov, 2024 @ 4:58pm

- Discovered several bugs with the Wheelchair (clipping people into the ground and then they sink into the infinite void), hopefully patched out vertical clipping (No more falling into the void).
- Added a new weapon based around a specific game about gambling.

Update: 28 Oct, 2024 @ 1:19pm

- Fixed a small bug with the People Launcher (hiding people in the new transports in cabinets)
- Added a new UI icon dedicated to the People Launcher.

Update: 27 Oct, 2024 @ 12:48pm

- Added new method of transportation to Jerry City, along with a new specialized weapon..

Update: 8 Aug, 2024 @ 10:35am

- Modified spawn probability and spawn locations for the Pitchsquark and torch (THEY ARE EVERYWHERE THEY ARE EVERYWHERE THEY ARE EVERYWHERE THEY ARE EVERYWHERE)