Team Fortress 2

Team Fortress 2

mvm spybase
Showing 1-6 of 6 entries
Update: 27 Jun @ 6:20am

Update: 21 Sep, 2023 @ 3:41am

huge update, map changes have been worked on incrementally for half a year and are only now being uploaded so change notes will cover the broad changes

the whole layout has been changed to raise first upwards.

the middle water pit has been covered to form a valley, jump pads have been put there to enable more mobility.

flanks have been added around the map to help classes that benefit from said routes

HDR lighting has been enabled for users of that setting

cube-maps have been fixed, allowing them to work on any HDR setting

a short tank route has been added that crosses the new middle bridge

Update: 6 Jun, 2022 @ 3:52pm

introduced new flanks that pop file makers can utilise by adding the tag "flank" to there bots, these new flanks should make some classes that rely on such things have an easier time in game too.

the 07 tower has also been nerfed hopefully making sniper less of a 1 man army on the first hold.

The submarine that is the maps centre piece is now more thoroughly integrated into the level geo and is no-longer a death-sentence for players not playing as specific class loadouts.

The tank now follows the same path as the rest of the bots rather than taking the rocket path every time.

fixed numerous map escape spots.

Update: 19 May, 2022 @ 5:43am

Update: 18 May, 2022 @ 1:44pm

Update: 14 May, 2022 @ 1:00pm