Stellaris

Stellaris

[HL2] Universal Union / Combine Empire [FIXED & REUPLOADED]
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Update: 19 May, 2022 @ 7:36am

Version: 1.1a


Bugs
  • Fixed a localisation issue causing the dark energy fields effect not to be show in text, but in string.


No new game required for this version.

Update: 17 May, 2022 @ 11:38am

Version: 1.1


Bugs
  • Fixed issues pertaining to sequential naming systems (as in, they are removed). This should prevent the bug of %O% popping up in names.
  • Fix-hopeful for blank leader names.


Changes
  • Planetary army (Defense) are now listed as Civil Protection divisions (i.e. HELIX, GRID, etc.)
  • Assault Armies (Regular, Clone, Etc...) are now listed as Overwatch, and maintain those division (ECHO, KING, etc) as naming conventions.
  • Adjusted population requirements for System Capital Complex (was 60, is now 40) and the mod-building Nexus (was 80, now 60) due to updates to the population systems some time ago.


Caution!: New game advised, due to changes to naming formats. Loading an older save running on this mod is not guaranteed to carry over the new namelists to existing units.

Update: 16 May, 2022 @ 5:35am

Update: 16 May, 2022 @ 5:33am

Update: 16 May, 2022 @ 5:12am

Update: 16 May, 2022 @ 5:06am