Stellaris

Stellaris

Shroud Rising [3.8]
Showing 11-14 of 14 entries
< 1  >
Update: 20 Jun, 2022 @ 4:05pm

UPDATE 1.0.2

  • Fixed issue with MP with random player getting settings popup rather than the player.
  • Added global timer for Cult Uprisings, they will now only appear once every 30 years at most.
  • Country cooldown added for Cultist uprising so it will only appear once every 50 years in an empire
  • Made default choice for AI to support local authorities against an uprising rather than just take a nap and do nothing
  • Fixed issue with enemies spawning after a rift was sealed (temporary until a better one is figured out)
  • Added extra code to ensure nothing spawns if the Eye of Terror is sealed
  • Localisation fixes for the initial settings to make choices more clear
  • Defeating the cultist rebels on a planet will now properly end the situation rather than move forward with the uprising

Update: 27 May, 2022 @ 10:18am

Update: 27 May, 2022 @ 7:51am

UPDATE 1.0.1
  • Removed unhappiness penalties for funding a special investigation unit to counter the cult
  • Reduced stability effects for uprising, to prevent it snowballing out of control
  • Cult Uprisings will now be limited to one per country every 15 years, to prevent spam fracturing of the AI.
  • Reduced requirement for a Cult Uprising on a planet from 40 stability to 35
  • Adjusted ancient god spawn chance
  • Updated tooltip for inhibitors to inform player they need to build it on the planet below the rift, not the rift itself
  • Removed shield regen of shroud monsters
  • Remove armour of avatars (as it was originally intended) but increased HP and shields
  • Fixed rifts not marking the global flag properly when sealed
  • Can no longer build inhibitors on top of already inhibited rifts or on top of ruined worlds of collapsed rifts, this should also fix the random popups of empty text for closing of rifts
  • Sealed Rifts should no longer be able to spawn fleets
  • Players and the AI can now build rift inhibitors in their overlords', allies' and subjects' territories unless owner is a Shroud Cult
  • Changed trigger chances of the crisis, rather than being a yearly chance (which made it spawn almost every time) it's a flat % chosen at game start
  • Fixed localisation for other languages
  • Added russian localisation thanks to Камюшка

Update: 17 May, 2022 @ 3:37pm

Initial Upload