Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

Winter Wonderland -- Campaign (2023 Update)
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Update: 19 Aug, 2023 @ 10:43am

[.:--General Fixes Update--:.]
190823

# Back To The Roots
* Rebalance of Double Shotgun area
(Less kleers spawn at once, delayed kamikazes on Hard+)
* Rebalance of Flamethrower area
(Reduced Cucurbito spawns, Increased delay, Armor XL is now Armor XXL, Added more health)
* Grave Crosses on the Flamethrower area will now use Soft-Collision to prevent bumping
* Changed Last Area (Wave II) Health L to Health XL


# The Damned Trip
* Fixed flying gnaars not appearing and causing softlock
* Enemies will no longer get stuck inside the fences
* Added more overall health pickups
* Last boss area will supply you with Large Health on any difficulty

# Snowy Ashes
* Added more supplies at the last area for any difficulty

Update: 17 Dec, 2022 @ 2:29am

[.:--:2023 Update:--:.]
[Winter Wonderland 2023 Update]


[.:Featured Changes:.]
# General
* Fixed inconsistent boss-related particle effects
* Reduced Cucurbito's chainsaw range (From 8 to 6)
* Added more props
* EQ Boosted Fight Themes
* Improved XmasKleer and GnaarAlbino Destruction
* Updated Rolling Kamikaze model
* Slowed down Laser Gun MK II firing rate
* ICE AND SNOW EVERYWHERE
* Enhanced Post Processing


# Back To The Roots
* Fixed beginning's navigation
* Rebalanced Double Shotgun area on Serious Difficulty


# The Damned Trip
* Final boss second stage transition is now visually more readable and less confusing


# Snowy Ashes
* Fixed last level being able to finish on coop without the final boss being killed


Update: 29 May, 2022 @ 4:25am

* Fixed yet another DLC dependency (Thanks to GNU/PizzaDude)

Update: 27 May, 2022 @ 5:44am

[General]
* Updated Minigun MK2 interface icon
* Updated Minigun MK2 Muzzleflash
* Minor Double Shotgun shader update
* Particle Effects should now appear on low settings as well
* Some more minor inconveniences

[Back To Our Roots]
* Fixed Cave lighting disappearance
* Fixed the two broken spawners in the first level on Single Player

[The Damned Trip]
* Additional preventions for the enemies being stuck
* The reptiloid boss will now mobilize slower
* The larvas behavior are now more linear and less of them will be spawned at once

[Snowy Ashes]
* Fixed Cave dust disappearing when looking at specific angles
* FIxed the Moon clipping while using higher FOV
* The enemies spawned by secret will no longer count as enemy in the stats


Thanks to steak_jacobs, Nigmas, Milansta, Zioutinho, Riba4ok13 that contributed for this update!

Update: 23 May, 2022 @ 6:57am

* Added the missing credits
* Fixed Cave Co-Op portal
* Blocked cave's way from inside which can be seen in Co-Op
* Fixed Co-Op Spectator cameras clipping through objects
* Increased Effects Range so they will appear properly

Update: 23 May, 2022 @ 5:21am

[.:HotFix:.] -- DLC Requirements prevention
* Replaced assets that requires a DLC (Thanks to Riba4ok13 and Tord)
* Fixed some minor inconveniences

Update: 23 May, 2022 @ 3:40am

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