Rivals of Aether

Rivals of Aether

SSL Accelgor
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Update: 18 Jun, 2022 @ 12:24pm

v1.13
NEW MECHANIC: WALLRUNNING (big thanks to ravyn for coding this for me!)
Accelgor can now run up a wall as a way to mix up their recovery. The input is the same as a regular walljump (hold the stick towards the direction of the wall and jump), but holding the jump button initiates the wallrun. When the jump button is released, Accelgor performs a walljump.
While doing a wallrun, Accelgor has two attacking options: a standard slash that’s performed by pressing the attack button while wallrunning, and an upwards kick that can be performed by holding up and pressing the attack button (this puts you out of the wallrun state and eats your walljump, so be careful where you use it).

General
=Added a bitcrushed version of Accelgor’s cry as their death sound

FTilt
-Lowered launch angle: 361 > 45

UTilt
+Accelgor has received Sephiroth USmash as their UTilt

FAir
-Increased hitpause scaling: 0.4 > 0.8

BAir
+Lowered base hitpause of the multihits: 5 > 4

UAir
+Increased base knockback: 8 > 9

Update: 25 May, 2022 @ 2:00am

v1.12

Up Air (Venoshock)
- Knockback scaling reduced: 1.2 > 0.9

Forward Air (Aerial Body Slam)
+Reduced landing lag: 10 > 8

Update: 24 May, 2022 @ 11:43pm

v1.11
F-Tilt
+ Increased hitbox size

D-Tilt
+ Increased hitbox size

U-Tilt
+Increased hitbox size
+Added cancel into Agility

F-Air
+Increased hitbox size
-Increased landing lag: 6 > 10
=Adjusted angle: 60 > 50

B-Air
+Increased hitbox size
+Decreased landing lag: 10 > 6

D-Air
+Increased hitbox size
+Decreased landing lag: 10 > 6

U-Air
+Increased hitbox sizes

Update: 23 May, 2022 @ 1:58pm

v1.11
Day 1 patch (thank you Snolid)

General
>Replaced a few alts
>Fixed the KO fanfare playing twice
>Added a fitting background to the victory screen

D-Air
>Reduced hitpause

Update: 23 May, 2022 @ 12:19pm

v1.10