Team Fortress 2

Team Fortress 2

[Trade] Treasure Trove Cove
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Update: 28 May, 2022 @ 7:25pm

Changelog, copied over from GameBanana:

- Addition: Added Bee Hives
- Adjustment: Moved credits and music slider info to spawnrooms
- Addition: Added missing red feathers to the lair's TTC world entrance floor
- Feature: Turned the interior of the sandcastle into brushes
- Refactor: Turned shock jump pads into instances, allowing specific launch height per instance
- Addition: Added launch pad to sharkfood interior, allowing classes other than Soldier, Scout, and Demoman to be able to reach the top
- Bug Fix: Restored deleted winds soundscape that was accidentally deleted in b2
- Tweak: Fixed up on leaky's animation and sound effects, and lockups' with embedding sounds and particle effects
- Addition: Added arrow button to sharkfood island on the uppermost platform and on the side of the ship's upper deck
- Refactor: Removed vertical impulse triggers in favor of AddOutput and lowering edict count even further
- Bug Fix: Adjusted teleport locations for ship's side entrance, players no longer getting stuck on geometry
- Improvement: Extended nobuild trigger for ship's side entrance and nipper's shell
- Tweak: Corrected startpad model's skin from the wrong one

Update: 24 May, 2022 @ 6:39pm