Don't Starve Together

Don't Starve Together

[API] Modded Skins
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Update: 10 Jul, 2022 @ 5:18pm

-Fixed some jank with the skin presets screen for Modded Characters(Base skins would not save properly, label for preset was inside the glasses slot)

Update: 9 Jul, 2022 @ 5:29am

-Fixed a crash when trying to use Skin Presets on Modded Characters
-Fixed a crash when selecting the 'Random' character

Update: 7 Jul, 2022 @ 7:21pm

-Fixed a crash with trying to load an asset that doesn't exist.

Update: 7 Jul, 2022 @ 6:35pm

-Added the new 'Glasses' clothing slot!
-The API itself comes with 3 pre-packaged glasses

Note: These glasses aren't going to look great on everyone especially in the side view, and there isn't really much we can do about that until Klei gives us a way to offset certain parts of the player animation through code for specific characters.

Update: 6 Jul, 2022 @ 8:37am

-Fixed an issue with modded skins that don't properly load the return result from running 'CreatePrefabSkin' as a prefab causing issues with the API not being able to find the source mod a skin was added from

Note for Modders: Please return the result of CreatePrefabSkin in your prefab file just as you would with any other prefab file, I have put a check in to make sure the source mod of a skin is valid but who knows what other issues may pop up from a modder not properly loading their skin prefabs, that I am unable to fix on my end.

Update: 17 Jun, 2022 @ 5:21pm

-Fixed an issue with locked skins not properly being usable for clients

Update: 10 Jun, 2022 @ 4:32pm

-Code clean up
-Mod Debug Print feature is temporarily disabled when running Modded Skins, otherwise a crash would occur

Update: 5 Jun, 2022 @ 1:12pm

-The Official Skins and Modded Skins Filters now show up in the Vignettes panel
-Fixed an issue with custom vignettes not showing up when starting up/reloading the game with Mods-In-Menu

Update: 4 Jun, 2022 @ 12:28pm

-Fixed an issue with the base slot not showing up for Modded Characters

Update: 4 Jun, 2022 @ 11:28am

-Fixed an issue with custom vignettes crashing the game when loaded with the Mods-In-Menu API