Stellaris

Stellaris

Spaceport Building with Orbital Station
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Update: 10 Jun, 2022 @ 11:28pm

update 1.1.1

Add ability that use constructor ship to build Orbital Station to planet directly by megastructure menu.

Update: 10 Jun, 2022 @ 9:11am

Update: 10 Jun, 2022 @ 8:10am

update 1.1.0

Add a starbase building "Ship Command Transit Hub"

The concept of this building is when you have some ship (fleet) stay (enter orbit) in your orbital station shipyard, the ship can help your planet on construction, patrol, intimidate or something else, so you will have different buffer when you have different kinds of ship stay in your orbital station shipyard.

This building also support to build on orbital ring as it also can have a shipyard.

Update: 4 Jun, 2022 @ 12:13pm

Update: 4 Jun, 2022 @ 9:56am

Update: 4 Jun, 2022 @ 3:51am

naming change

Update: 4 Jun, 2022 @ 2:13am

update 1.0.7

Divide naming show in outliner, now orbital station ones will show as "Planetary [naming]", for ex., Planetary Shipyard, Planetary Trade Hub, .etc

Update: 3 Jun, 2022 @ 9:48am

update 1.0.6

Add upgrade check with a script to include all known capital building I have known, to increase
compatibility with other mods which may have something be overridden by some others.

Anyway, still need user report to add some more cases when other mod have it's own capital buildings.

Update: 2 Jun, 2022 @ 5:00am

update 1.0.5

Let starbase building "offworld trading company" working correctly for orbital station.
As "trading hub" is a starbase module which can be built multiple on orbital station, lower it's trading value multi to 3% each.

Update: 2 Jun, 2022 @ 4:58am