Arma 3
D-Day: Operation Overlord
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Update: 16 May, 2023 @ 9:03pm

v 1.04

Changed:
  1. Modified/Fixed Cleanup function.
  2. Changed "Hit Confirmed" Function.

Update: 16 May, 2023 @ 11:53am

v 1.03

Changed:
  1. Added delay when creating reinforcment units.
  2. Changed flak and spotlight scripts.
  3. Added longer delay to paradrop triggers.

Update: 15 May, 2023 @ 9:25pm

v 1.02

Changed:
  1. Added Ace Arsenal Compatability (base and Supply Drops).
  2. Various UI enhancements (Build Menu, View Distance, etc.).
  3. Removed onEachFrame for respawn planes on each client to keep exclusively server side.
  4. Removed all in-game triggers. Replaced with scripts or added triggers only when needed.
  5. Friendly zues placed units are no longer deleted.
  6. Cleanup script changes.
  7. Sector mangager is now managed by a looping function, instead of trigger.
  8. Increased supply drop fall speed and accuracy.
  9. Changed player init scripts.
  10. Removed build object collision with players.
  11. AI skill settings fixed.

Update: 15 May, 2023 @ 8:54pm

Update: 15 May, 2023 @ 8:41pm

Update: 15 May, 2023 @ 8:10pm

Update: 9 Nov, 2022 @ 1:29pm

FIXED:
- Creates "saveMissionProfileNameSpace" file at mission start.

Update: 9 Nov, 2022 @ 12:40pm

ADDED:
- Full Persistence.
- Squad Rallypoint System.

CHANGED:
- Various UI enhancements.

Update: 9 Sep, 2022 @ 9:27am

ADDED:
- Empty vehicles.
- Dynamic Music.

CHANGED:
- Converted OnEachFrame to event handler.

Update: 8 Sep, 2022 @ 10:00pm

FIXED: Server / Client damage state mismatch.