tModLoader

tModLoader

Gensokyo
Showing 21-30 of 72 entries
< 1  2  3  4  5 ... 8 >
Update: 13 Jul, 2024 @ 4:26pm

Version 0.14.0.3 has been published to Stable tModLoader v2024.5, learn more at the homepage[discord.com]

This update was accidentally released with an incorrect version number and thus reverted. The correct version was 0.13.0.3, and the change log can be found in the patch notes for that update.

Update: 13 Jul, 2024 @ 3:25am

Version 0.13.0.0 has been published to Stable tModLoader v2024.5, learn more at the homepage[discord.com]

Note: the full patch notes could not be posted here due to their length. Below is a shortened version, while the full version can be found on our Discord server.

-- Bosses --
All bosses
-Will now stop their current attack upon reaching the health threshold for the next spell card; this triggers a projectile-clearing shockwave. Will then be invulnerable until the next spell card has been declared
-Slightly increased all boss hitbox sizes
-Now have 33% damage resistance when executing an attack for the first time (lasts until the spell card has been finished once)

Hina Kagiyama
-Can now spawn naturally (as an initially-friendly NPC) on surface lakes in the Forest or Jungle once three Tier 1 bosses, Skeletron, or one Tier 2 boss are defeated. Will attack if the player destroys the nagashi-bina dolls she sets down on the water.
-Some of Hina’s projectiles now afflict the new “Unlucky” debuff, reducing the player’s luck for a short time. This debuff is also periodically applied to nearby players while Hina is still friendly.

Tsukumo Sisters
-If one of the sisters is defeated during the last stage, the remaining one will “enrage” by significantly increasing the amount of falling stars (previously: defeating one sister halved the falling star amount)

Koishi Komeiji
-Koishi can now spawn in towns, although with a lower chance than in the wilderness (previously couldn’t spawn at all in towns)
-Koishi is now less likely to spawn during invasions and other events, and while in the cavern or underground layers. The chance is reduced even further while in the Dungeon or Temple
-Koishi is now more likely to spawn at the Subterranean Sun
-Reworked stage 6

-- New enemies --
Rain Fairy
-Spawns on the surface while it’s raining
-Will attack by creating a small, moving cloud that regularly rains down water droplet projectiles

-- Changes to existing enemies --
-All fairies (and Hell Raven) now have a 0.5 second long “reaction time”: instead of shooting instantly once the conditions are met (e.g. line of sight), they now fire after a short delay
-The following fairies will now telegraph their projectile attacks with dust effects: Lava Fairy, Sand Fairy, Sunflower Fairy, Thorn Fairy, Water Fairy
-All enemies are now capable of dropping down through platforms when their target is below them. This notably affects Nazrin’s mice
-All Kappa types: Broken Kappa Technology drop rates reduced (100% => 50%). Note that all items that require them for crafting had the required amounts reduced by 40%-66%.

-- New items --
Canned Meat
-Food item, dropped rarely by Yamawaro enemies

Cucumber
-Food item, dropped rarely by Kappa enemies and always by Nitori Kawashiro

Autumn Breeze
-Tier 1 magic weapon
-Casts a vortex of multi-colored leaves

Crop Basket
-Tier 1 accessory
-Adds a chance for hearts and the new Sweet Potato food item to drop from any grass the player cuts

Sweet Potato
-Food item, only obtainable via the Crop Basket
-Grants "Plenty Satisfied" for 8 minutes

Mountain Murder
-Tier 2 melee weapon
-Throws a spread of three knives, which will lose speed and fall towards the ground after traveling a certain distance
-Alt-fire throws four knives in quick succession, with a slightly higher range

Gale Geta
-Tier 4 accessory
-Increases movement speed and acceleration, allows sprinting, increases jump height
-Grants a small chance to dodge attacks

Test Tubes
-Tier 4 ranged weapon
-Throws three test tubes at once, each of which causes a different effect on impact
-Affected by specialist ranged damage bonuses

Moriya Purification Rod
-Tier 5 magic weapon
-Two fire modes: can either shoot snakes that will make a right-angle turn towards an enemy when besides one, or a spread of frogs that explode after traveling a certain distance
-Alt-fire switches between the fire modes and does a unique attack where snakes or frogs are emitted in all directions

Wind Priestess Staff
-Tier 5 magic weapon
-Shoots three piercing wind blades that cover a large area
-Alt-fire creates a grid of lasers that deal heavy damage and cause strong knockback

Omikuji Bomb
-Tier 5 ranged weapon
-Throws fortune slips that can have one of four outcomes, which differ in damage, debuffs inflicted, and other effects
-Alt-fire throws four fortune slips in quick succession, with higher projectile velocity (and thus range)
-Affected by specialist ranged damage bonuses

Onbashira
-Tier 6 magic weapon
-Summons three onbashira pillars from the sky at the targeted location, which emit short-lived tornadoes on impact
-Alt-fire summons a large number of onbashira, starting at the targeted location and moving outwards

Shimenawa
-Tier 6 accessory
-Greatly increases the range at which life hearts and mana stars are pulled towards the wearer
-On hitting an enemy, there is a chance for a heart or mana star to be created

Bursting Red Frog
-Tier 7 accessory
-While equipped, each hit on an enemy has a 20% chance to generate an explosion that deals 80% of the initial hit’s damage

Blessed Lily Pad
-Tier 7 mount
-Summons a Giant Frog as a mount
-Can quadruple-jump
-Regularly summons salvos of bubbles, which accelerate towards a nearby enemy
-Will strike enemies with its tongue, inflicting damage. Weak targets will instead be pulled in and eaten, instantly killing them
-Damage of both attacks scales with the rider’s Summon damage

Mishaguji Staff
-Tier 7 summon weapon
-Creates a mishaguji sentry at the targeted position, which will breathe out massive clouds of curse smoke that damage enemies and inflict Misfortune
-Even if the player’s sentry capacity is higher, the maximum number of active mishaguji is capped at two

-- Item Reworks --
Power Item
-Made unobtainable, removed from recipes
-Can no longer be consumed
-Will be completely removed in a future patch

Spiral of Fate
-The spiral path taken by the projectile will now always hit the mouse cursor (rather than following a preset path as before)
-Completely reworked the visuals and stats

Bubble Dragon & Bubble Hydra
-Added an alt-fire that shoots one gigantic bubble that splits up into multiple large bubbles (like those from the main fire)

Tengu Fan
-Replaced main-fire: now shoots two wing blades at trajectories that intersect at the cursor position, then move outwards. Most stats are changed to fit this new functionality

Blighted Hakkero
-Replaced main-fire: now functions as a magical flamethrower. Most stats are changed to fit this new functionality.

Divine Iron Rings
-Changed damage type from Ranged to Melee
-Main-fire: rings are now significantly faster and return automatically much sooner. A maximum of 6 rings can be out at once
-Alt-fire: throws all available rings (up to 6) at once in a spread formation with no cooldown; damage and time before automatic recall are higher

-- Item Balancing & Changes --
For the detailed version, please visit our Discord server
-All items: tweaked the coin value of a lot of items, notably increased the coin value of most tier 1-2 boss drops
-Magic weapons: mana cost balance pass

-– Vanity sets –-
-Added Suika Ibuki vanity set, available when drunk
-Added Sanae Kochiya vanity set, available during daytime when it’s windy
-Added Kanako Yasaka vanity set, available during daytime when it’s windy

-- Miscellaneous --
-Added Kanako hairstyle, available at the Stylist

– Sprite improvements –
-Added new sprites for Satori Komeiji vanity set
-Added new sprites for Suwako Moriya vanity set
-Updated sprite for Lunarian Service Rifle

-- Bugfixes --
-Nitori Kawashiro Treasure Bag: now contains Broken Kappa Technology (previously only dropped it on normal mode)
-Lunarian Purification Orb: if the purification effect somehow stays active after the tile is destroyed, this will now be fixed the next time the world is loaded

Update: 1 Jun, 2024 @ 11:57am

Version 0.12.12.7 has been published to Stable tModLoader v2024.4, learn more at the homepage[discord.com]

-- Balancing and Changes: Enemies --
-All enemies will now be prevented from attacking for a short duration after being hit
-All enemies should now spawn only extremely rarely when in the vicinity of towns (in line with vanilla enemies)
-Vengeful Spirit: now drops 1-2 Ectoplasm after Plantera is defeated
-Sunflower Fairy: can now also spawn in Forest biomes even if there are no sunflowers nearby, but only at 25% of the normal rate
-Slightly increased spawn rate of Flower Fairy and Lava Fairy
-Reduced the spawn rate of Yamawaro Scouts (i.e. Forest Yamawaro)
-Reduced the spawn rate of Koishi Komeiji (friendly) and prevented her from spawning underwater. She also no longer takes up NPC slots (which reduced enemy spawns in her vicinity)

-- Balancing and Changes: Items --
-Hakurei Purification Rod: doubled mana cost of standard fire (6 => 12), improved projectile homing
-Ghost Princess Fan: butterflies now fade in, alt-fire fan now emits light

-- Sprite improvements --
-Changed sprite of Maribel's Dress to actually be a dress instead of a shirt
-Maribel and Renko's vanity sets: if a shoe accessory is worn and set to visible, that accessory's sprite is now shown instead of the set's shoes (this brings them in line with existing vanity sets, which already have this functionality)
-Power of Darkness halo and Cursefire Thrower tank: fixed draw positions being off by one "half-pixel"

-– Miscellaneous –-
-Cross Mod Content: Murasa now drops her Touhou Little Friends pet summon, if that mod is active

-- Bugfixes --
-Cleansed Crystal Mirror: fixed a bug where all players with the accessory equipped would have an additional set of mirrors added when another player with the accessory respawns

-- Localization --
-Fixed an error in the Purification Fan tooltip (English)
-Improved localization of Dragon Star tooltip (Chinese)

Update: 21 May, 2024 @ 2:08pm

Version 0.12.10.1 has been published to Stable tModLoader v2024.3, learn more at the homepage[discord.com]

-- New vanity sets --
-Maribel Hearn set: available from Rinnosuke's shop around dawn (3:30AM to 5:30AM) and dusk (6:30PM to 8:30PM)
-Renko Usami set: available from Rinnosuke's shop on the surface during nights where it's not raining

-- Miscellaneous --
-Cooldown reductions (from the Enchanted Hourglass or the Impatient prefix) now increase the rate at which cooldowns increase, instead of causing a lower cooldown time to be set. This means that equipping these items only at the moment where an alt fire is used no longer has an effect
-Alchemy Laboratory: now counts as an Alchemy Table for crafting
-Brought Journey Mode research count of some consumable items in line with vanilla consumables
-Kisume trap stone blocks now use textures appropriate to the currently active resource pack

-- Bugfix --
-Tengu Fan: projectile damage type now set to Magic damage, causing it to be affected by damage boosts
-Spawn messages for Rumia or the Tsukumos will no longer appear during nights where they cannot spawn (lantern nights, moon lord countdown active)

Update: 2 May, 2024 @ 12:10pm

Version 0.12.6.5 has been published to Stable tModLoader v2024.3, learn more at the homepage[discord.com]

-- Bugfixes --
-Fixed an issue that prevented the mod from loading

Update: 15 Apr, 2024 @ 12:59pm

Version 0.12.6.4 has been published to Stable tModLoader v2024.2, learn more at the homepage[discord.com]

– Boss rework: Eternity Larva –
-Reworked the sprites and visual effects of all projectiles across all stages
-Stage 1: blue orbs are no longer shot directly downwards; instead they are shot upwards at a random angle before falling down
-Stage 2: some time after slowing down, the butterflies now quickly accelerate again while also turning to the side
-Stage 3: replaced large unaimed red bullets with homing red butterflies

– Changes to other bosses –
-Cirno: improved visuals of some projectiles. Most projectiles now have a chance to inflict the Chilled debuff or (more rarely) the Frozen debuff
-Minamitsu Murasa: slightly increased stationary duration during Stage 2
-Removed the (very few) Master mode-specific boss behavior differences. These were: Nazrin pendulum spawn amount, Nitori missile turn rate, number of playing cards dropped by Sakuya

-- Changes to enemies --
-Vengeful Spirit: reduced spawn rate in the Dungeon by 25% (Underworld is unaffected). Reduced projectile lifetime (5s => 4s). Added a max HP cap for possession targets (3000/6000/9000); enemies with higher current HP will not be possessed.

-- New items --
Dimension Ripper Mk2
-Ranged weapon, crafted from Dimension Ripper, Martian Conduit Plating, Illegal Gun Parts and Power Items
-Main fire creates two bullet portals instead of one; otherwise functionally identical to base version (except for higher stats)

Vermin Staff
-Summon weapon, crafted from Rodent Staff, a Bell, 13 Souls of Night and Power Items
-Summons giant rats that attack enemies and have a chance of inflicting the Acid Venom debuff or the Diseased debuff. Diseased is a debuff that was previously only inflicted by the Pestilent Web Slinger; affected enemies are slowed town and take damage, and the debuff can spread to other nearby enemies
-Rats will attack targets that are too high up with poisonous spit, but cannot fly

-- Item Balancing --
-Unconscious Requiem: now inflicts bleed with a chance, rather than guaranteed. The chance is 20% for hits with the weapon itself, and 10% for the ranged slash. Exception: the backstab always inflicts bleed (and with a longer duration)
-Closed Third Eye: like vanilla items that deal damage upon being hit (e.g. Star Cloak), its damage now scales with the difficulty level. Rose damage is now 60/120/180 on Normal/Expert/Master (was: 80 regardless of difficulty). Reflex laser damage is now 150/300/450 (was: 200 on all difficulties)
-Grasping Vine: reduced minion tag damage (12 => 10)
-Crystal Cluster: now crafted in batches of 100 (was: 50)
-Cursefire Charge & Ichor Glob: now crafted in batches of 150 (was: 50)

– Sprite improvements –
-Added animations during the move phase for Sakuya Izayoi
-Added animations during the move and attack phases for Seija Kijin
-Improved sprites of the following items: Blasphemous Focus, Crystallized Rose, Ceramic Bow, Dissonance, Reverse Bow, Haniwa Staff, Tengu Fan, Enchanted Vajras, Crown Prince’s Scepter, Rod of Remorse, Magician’s Broom, Mini-Hakkero & Blighted Hakkero
-Fixed minor sprite problems affecting: Kappa Pathfinder (Crimson Kappa), Benben Tsukumo, Closed Third Eye

– Miscellaneous –
-Reduced music priority level for Utsuho’s and Tenshi’s tracks by one level
-Butterfly Pheromones: now increase spawn rate of Hell Butterflies

-- Bugfixes --
-Koishi Komeiji: Pursuer (the projectile that follows the player in Stage 3) now correctly throws knives when stationary
-Tsukumo Sisters: Stage 4 spellcard announcement should now (hopefully) always be shown
-Hopefully fixed the rare crash that may have been caused by Embers of Love
-Embers of Love: fixed alternate fire projectiles homing in on the host in Multiplayer, rather than on the user
-The sleeves of Koishi’s vanity shirt can now be dyed correctly
-Lunarian Purification Orb: no longer ignores Corruption/Crimson thorns
-Lunarian Purification Orb: now drops in correct amounts from Treasure Bags (100% chance to drop up to 2 => 66% chance to drop one). Drop rate directly from Seiran was already correct and is unaffected
-Underworld Rose: no longer usable with Right Click (was identical to Left Click)
-Fixed various bugs where stopping the day/night cycle in Journey Mode would cause animations to freeze
-Fixed a bug that could cause Kappa and Yamawaro enemies to take too long to notice that they are stuck on a tile

Update: 20 Mar, 2024 @ 6:22pm

Version 0.12.0.25 has been published to Stable tModLoader v2024.1, learn more at the homepage[discord.com]

-- Bugfixes --
-Koishi can now be activated correctly in multiplayer
-Koishi's spawner's crafting requirements will now be shown correctly
-Banners now correctly attach to platforms
-Ritual Straw Doll: was previously not boosted by debuffs on enemies if those debuffs had no player version (e.g. Daybreak, Shadowflame, and many debuffs from our mod)

-- Balancing & changes: Bosses --
-Koishi Komeiji: slightly increased defense (40 => 42)
-Tsukumo Sisters: Expert mode bonus defense is now in line with other Tier 4 bosses (2 => 4)
-Eternity Larva: *Butterfly Pheromones* now drop separately from (and additionally to) other item drops, with a 33% chance

-- Balancing & changes: Enemies --
-Water Fairy: increased minimum attack cooldown (1.33s => 2s)
-Thorn Fairy: slightly reduced thorn lifetime
-Spore Fairy: reduced number of emitted projectiles
-Snow Fairy: slighly reduced HP (60 => 55), slightly increased minimum attack cooldown (1.25s => 1.5s)
-Yamawaro Scout: no longer spawns in the central fifth of the world; halved Broken Yamawaro Technology drop rate (100% => 50%)
-Yamawaro Vanguard: halved *Broken Yamawaro Technology* drop rate (100% => 50%)
-Kappa Pioneer: reduced Cursed Inferno duration (5s => 3s)
-Vengeful Spirit: now has a chance to drop a Nazar

-- Balancing & chanes: Items --
-Osmeterium: clouds stop doing damage slightly earlier
-Moonlight Ray: beams are now emitted to the front of the player, rather than above

-- Miscellaneous --
-Cross Mod Content - Fargo's Mod: added missing Tsukumo Sisters spawner to summon item shop

Update: 19 Mar, 2024 @ 4:04pm

Version 0.12.0.6 has been published to Stable tModLoader v2024.1, learn more at the homepage[discord.com]

-- Bugfixes --
-When a boss is scheduled to spawn naturally, but is then summoned manually via a spawner, the natural spawn will be cancelled (rather than happening once the manually spawned boss is gone)
-Added Yamawaro Vanguard to the youkai enemy group, so that they now take bonus damage from the Hakurei Purification Rod and Persuasion Needles

Update: 18 Mar, 2024 @ 4:27pm

Version 0.12.0.3 has been published to Stable tModLoader v2024.1, learn more at the homepage[discord.com]

Note: the full patch notes could not be posted here due to their length. Below is a shortened version, while the full version can be found on our Discord server.

-- New Tier 4 boss(es): Yatsuhashi Tsukumo & Benben Tsukumo --
-Have a 10% chance to appear at night after any mechanical boss has been defeated
-Alternatively, can be summoned using the Ruined Tsukumogami Harp
-Have four item drops, see Items section below

-- New Tier 6 boss: Koishi Komeiji --
-Can be found wandering around after all Tier 5 bosses or the Golem have been defeated
-After being defeated once, Koishi can also be summoned using the Strange Telephone
-Has four item drops, see Items section below

-- Boss rework: Sakuya Izayoi --
-Big reworks to Stages 2 and 3 to bring difficulty more in line with other Tier 5 bosses
-Minor additions to Stages 4 and 5; also made changes to prevent Sakuya or her knives from appearing too close to the player

-- Changes to other bosses --
-Rumia: now has a 25% chance to spawn at night after any Touhou boss or the Eye of Cthulhu is defeated
-Improved performance during the first two stages of Seiran’s fight
-Alice Margatroid: increased defense (24 => 28)
-Added punishment attacks against players that attack from extremely long range to Tier5+ bosses. Range is shown via a circle (can be toggled via Mod Configuration)
-Added custom boss health bars for the following bosses: Eternity Larva, Cirno, Lily White, Seija Kijin

-- New enemies --
-Yamawaro Vanguard: pre-Hardmode, spawns in Jungles
-Blood Fairy: pre-Hardmode, spawns during the Blood Moon

-- Changes to existing enemies --
-Snow Fairy: now has a chance to drop a Hand Warmer
-Spore Fairy: now has a chance to drop a Bezoar
-Yamawaro Scout: reduced HP (100 => 90)

-- New items --
Thorn
-Ranged weapon, crafted via Broken Yamawaro Technology.
-Shoots a burst of slightly homing bullets
-Alt-fire: shoots a single projectile that inflicts Poisoned

Yamawaro Camo Helmet (Jungle Pattern)
-Head armor, dropped by Yamawaro Vanguard
-Slightly reduces enemy aggro while in the Jungle

Lunarian Purification Orb
-Placeable item, may be dropped by Seiran
-Slowly removes Corruption/Crimson/Hallow in the vicinity

Ritual Straw Doll
-Tier 2 accessory
-Increases wearer's critical chance for each nearby entity that is afflicted with a harmful debuff. Increases crit damage for each harmful debuff affecting the wearer

Cursed Blood Syringe
-Tier 4 ranged weapon
-Throws syringes that inflict “Cursed Blood” (increases the damage taken by the target and additionally causes DoT)
-Alt-fire injects the player with cursed blood, increasing attack damage by 10% and causing the player to emit blood sprays in all directions. However, the player also takes damage over time and suffers from reduced defense

Magical Koto
-Tier 4 magic weapon
-Shoots a spread of musical notes, which bounce off of tiles. Note speed and firing sound depend on the distance to the mouse cursor.
-Alt-fire causes the koto to play on its own for some time, emitting notes in all directions. During this time, the main fire is not available (but switching to other weapons is possible)
-Dropped by the Tsukumo Sisters

Magical Biwa
-Tier 4 magic weapon
-Shoots a spread of magical strings to the side, which will curve around towards the targeted location. String speed and
firing sound depend on the distance to the mouse cursor.
-Alt-fire causes the biwa to play on its own for some time, shooting strings at increasing ranges. During this time, the main fire is not available (but switching to other weapons is possible)
-Dropped by the Tsukumo Sisters

Dissonance
-Tier 4 bow
-Arrows leave a trail on which musical notes spawn. These notes are initially stationary before accelerating in slightly randomized directions
-Dropped by the Tsukumo Sisters

Musical String
-Tier 4 accessory
-Increases yoyo range and causes yoyos to emit musical notes when hitting an enemy
-Dropped by the Tsukumo Sisters

Musical Yoyo Bag
-Accessory, crafted via Musical String
-Combines the effects of the Yoyo Bag and the Musical String

Grasping Vine
-Tier 5 whip
-Inflicts enemies with a debuff that significantly slows them down
-Alt-fire causes vines to erupt from the five nearest enemies that are afflicted by the debuff. The vines then home in on nearby targets

Embers of Love
-Tier 6 magic weapon
-Shoots a pair of hearts that circle around each other and bounce off of tiles
-Alt-fire shoots a circle of hearts that move outwards, then circle the player for a while before returning
-Dropped by Koishi Komeiji

Unconscious Requiem
-Tier 6 melee weapon
-Inflicts bleeding, which deals damage proportional to an enemy’s HP
-Alt-fire teleports behind the targeted enemy and executes a backstab which deals quintuple damage
-Dropped by Koishi Komeiji

Closed Third Eye
-Tier 6 accessory
-Makes enemies less likely to target the wearer. Deal 15% extra damage against enemies not targeting the player.
-Grants a 10% chance to dodge an attack and generate a circle of roses that will damage and knock back enemies.
-Grants a 50% chance to perform an automatic counterattack upon being hit
-Dropped by Koishi Komeiji

-- Vanity sets --
-Benben Tsukumo: new set, available during storms, or after the Tsukumo Sisters have been defeated
-Yatsuhashi Tsukumo: new set, available during storms, or after the Tsukumo Sisters have been defeated
-Eternity Larva: added Crown of Leaves head item
-Koishi Komeiji: entire set reworked
-Reimu Hakurei: entire set reworked; provided by the creator of the Touhou Little Friends mod
-Marisa Kirisame: entire set reworked; provided by the creator of the Touhou Little Friends mod

-- Item Reworks --
-Dimension Ripper: added alternate fire; creates a portal that stays active for some time, shooting salvos of bullets in random directions
-Leaf Cutter: added alternate fire; shoots a high-powered shot capable of piercing enemies

-- Item Balancing --
-Ceramic Bow: reduced knockback (3.5 => 3), reduced alt-fire cooldown (20s => 15s)
-Reverse Bow: reduced knockback (2 => 1)
-Nanotech Ink: reduced main fire damage (50 => 44). Increased alt fire turn speed and reduced enemy immunity duration after a hit.
-Leafcutter: changed crafting recipe to no longer require the Musket / Undertaker

-- Music & Sounds –
-Custom theme for the Koishi fight by @Ümbra
-Custom theme for the Tsukumo sisters fight by @Juhou
-New custom use sounds for Icicle Storm and all camera weapons

-- Sprite improvements --
-Added more animations during the move phase for Sekibanki & Toyosatomimi no Miko
-Changed Yamawaro Scout's camouflage colors to fit into the forest biome a bit better
-Fixed minor mispaced pixel issues with Metal Fairy and Alice Margatroid

– Miscellaneous –
-Added new accessory prefix "Impatient": reduces cooldowns of alternate fire modes
-The AoE of the following items is now shown via colored rings: Red Ribbon, Vampire Fang. The new item Ritual Straw Doll also has this functionality. Can be disabled in the Mod Configuration.
-Cross Mod Content: Added support for Music Display mod
-Cross Mod Content: When the Touhou Little Friends mod is active, any boss who is a pet in that mod will always drop their pet summon item
-Cross Mod Content: Added custom Boss Checklist portraits for Kisume, Sekibanki, Medicine Melancholy, Nitori Kawashiro, Alice Margatroid, Mayumi Joutouguu & Toyosatomimi no Miko

-- Bugfixes --
-Captain’s Cloak: fixed Intangibility buff not actually providing immunity to contact damage
-Cursed Anchor / Deep Anchor: fixed yet another bug with the reel-in movement
-Lily of Murderous Intent: fixed strange behavior when shooting against a sloped tile
-Hellfire Mantle will no longer reduce the speed of very fast mounts when equipped

-- Localization --
-Fixed UFO minion buff name and tooltip being switched around
-Localized Census

Update: 6 Dec, 2023 @ 2:36pm

Version 0.11.33.5 has been published to Stable tModLoader v2023.10, learn more at the homepage[discord.com]

Patch Notes:
-- Bugfixes --
-Cross Mod - fixed mod loading error when both "True Tooltips" and "Hook Stats and Wing Stats" were enabled
-Cross Mod - replaced the use of a deprecated method to register Rinnosuke's spawn condition with the Census mod