Oxygen Not Included

Oxygen Not Included

Big Mod
Showing 1-6 of 6 entries
Update: 1 Jan @ 5:07am

Version 1.1.2 :

  • Added: Categories for all the different config options.
  • Added: "Power Generator : No Consume Microchips" microchips used for power generators won't be consumed, when generators are being tuned.
  • Added: "Bionic Booster : Combine Electrical & Mechatronics"
    Combines Electrical Engineering Booster into the Mechatronics Engineering Booster.
    Note that this removes the Electrical Engineering Booster from the game.
    Does not combine the attribute bonuses.
  • Added: "Chore Supply : No Buildings" removes fetching materials for building construction from the supply errand.
    Note that this prevents Flydo and everything else that uses the supplying chore from supplying to building construction.
  • Added: "Flydo : Carrying Capacity" set the carrying capacity of Flydo.
  • Added: "Flydo : Battery Depletion Rate" set the battery depletion rate of Flydo.
  • Added: "Flydo : Movement Speed" set the movement speed of Flydo.
  • Added: "Smart Storage Bin : Min/Max Meter" makes the Smart Storage Bin work like a battery with a min and max range.
    Note one of the tooltips in the building menu will be the old one, which is incorrect with this setting on.
    This replaces the old component for the smart storage logic with a new one.
  • Added: "Smart Storage Bin : Meter - Use Power While Active Only" makes the Smart Storage Bin only use power when it's sending a green signal. Requires 'Smart Storage Bin : Min/Max Meter' to be enabled and 'Smart Storage Bin : Power Consumption' not to be 0.
  • Added: "Smart Storage Bin : Power Consumption" set how much power the Smart Storage Bin uses.
    Optional : 0 Removes power requirement.
  • Added: "Smart Storage Bin : Capacity" set the capacity of the Storage Bin.
  • Added: "Element Filter : Use Power While Active Only" things that use the 'ElementFilter' component like the Gas, Liquid, and Solid filter, will only use power when filtering and not while materials are passing through.
  • Added: "Gas Filter : Power Consumption" set how much power the Gas Filter uses.
    Optional : 0 Removes power requirement.
  • Added: "Liquid Filter : Power Consumption" set how much power the Liquid Filter uses.
    Optional : 0 Removes power requirement.
  • Added: "Solid Filter : Power Consumption" set how much power the Solid Filter uses.
    Optional : 0 Removes power requirement.

Update: 12 Dec, 2024 @ 12:25pm

Version 1.1.1 :

  • Fixed: Crash. "Suffocating Alert - Suit" has been removed as its patch target(SuitSuffocationMonitor) nolonger exist ingame.
  • Fixed: Crash because "Rock Crusher : Strength" used the old "Worker" class which now has been replaced with the "WorkerBase" class.

  • Added: "Suffocating Alert - Bionic" works similarly to "Suffocating Alert".

Update: 23 Sep, 2024 @ 10:15pm

Added missing "PLib.dll" assembly file.

Update: 23 Sep, 2024 @ 9:31pm

1.1.0 :

Added these options to the mod's config menu :

  • Digging Tier 3 : Neutronium Digging
  • Liquid Reservoir : Can Empty
  • Free Repairing
  • Disable Long Commutes
  • Disable Tutorial
  • Printing Pod : No Move Camera
  • Rock Crusher : Strength
  • Force Durability
  • Force Meteor Showers
  • Game Speed : Slow, Medium, Fast
  • Prints Time Between
  • Prints Rejection Discount
  • Max Stack Size
  • Storage Capacity : Storage Bin
  • Capacity : Critter Drop-Off, Critter Pick-Up
  • Capacity : Liquid Meter Valve

The Mod has been updated to be compatible with the latest version of the game.

First compiling on Linux.

Update: 6 Oct, 2022 @ 9:41am

Update: 6 Jun, 2022 @ 1:38pm