Arma 3
Breach - Deprecated
Showing 1-9 of 9 entries
Update: 7 Aug, 2022 @ 9:25pm

- Fixed positional issues with wall breaching.
- Fixed positional issues with firearms breaching.

Update: 4 Aug, 2022 @ 3:31am

- Updated tsp_common.
- Fixed positional issues with buildings above water.

Update: 2 Aug, 2022 @ 8:25pm

- Door data rewrite.
- Added CBA option to disable vanilla actions.

Update: 2 Jul, 2022 @ 1:32am

- Resigned
- Added CBA setting to change auto fuse timer

Update: 30 Jun, 2022 @ 6:19am

- Added variants of the lock popper and stick charge that come with an automatic fuse
- Added CBA option to use physics for wall breaching (off by default)
- Walls that do not have damage models (like shoothouse walls) will disappear when blown up

Update: 21 Jun, 2022 @ 9:17am

- Updated tsp_common
- Added CBA building lock blacklist
- Fixed issues with double doors on Tanoa
- Some CBA settings are now global

Update: 15 Jun, 2022 @ 10:04pm

- Added CBA setting to disable door interactions.
- Added CBA setting to disable door locking/unlocking.
- Fixed CBA settings missing in the editor.

Update: 13 Jun, 2022 @ 10:31am

- Resigned

Update: 12 Jun, 2022 @ 6:14am