Stellaris

Stellaris

! Sartek Tradition - Ascension Perk Merger
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Update: 18 Dec, 2022 @ 10:41am

Changelog V2.3>

  • 3.6 compatibility update initial upload

Update: 1 Nov, 2022 @ 6:19am

Changelog V2.2>

  • Added compatibility for Ethics & Civics: Bug Branch.
  • Hive worlds are available with Lithoid Devouring swarms only if you have Ethics & Civics: Bug Branch mod active.
  • Nihilistic Acquisition is now available for Elitist and more Raiding-focused empires from Ethics & Civics: Bug Branch.

Update: 20 Oct, 2022 @ 3:43pm

Quickfix >

  • Added Ascension Perks Broadened support.
  • Added Simple Traditions support.
  • Enhanced ESAP, EST and many other mods compatibility by modding economic categories.
  • There is a separate mod ! Sartek Economy District Merger Add-on it pairs nicely with this one and further increase compatibility and how well mods interact with each other.

Update: 3 Oct, 2022 @ 7:41am

Quickfix >

  • Fixed localisation error showing in the error log.
  • Preparing for bigger update.

Update: 25 Sep, 2022 @ 9:49pm

Quickfix >

  • Fixed Master Builders not appearing under certain conditions.

Update: 22 Sep, 2022 @ 8:53pm

Changelog V2.1>

  • Added a missed modifier from Utopian Dream, "trust_growth" has been added to Defender of the Galaxy with the appropiate localisation string to "Sartek Merger" preset only, this modifier will NOT appear in the Vanilla preset.
  • Fixed issue with static modifiers, now it includes all 3.5 Toxoids modifiers. Fixing various conflicts, including issues with archaeological sites, new terraforming modifiers or scientist levels.

Update: 20 Sep, 2022 @ 11:56am

Changelog V2.0>

  • Initial mod update for Stellaris Toxoids 3.5 update, since this mod goes below everything else, it will make "Detox" AP appear even if the other ascension perk mods are not updated.
  • Polished Sartek Merger's Vanilla Preset for easier update with Winmerge and fixed a few minor issues.
  • Testing for further compatibility. Please report any bugs :)

Update: 7 Sep, 2022 @ 8:53pm

Quickfix >

  • Close button position

Update: 7 Sep, 2022 @ 7:14pm

Quickfix >

  • Close buttons were missing -- default_hide_option = yes -- so there were some instances that the menu would pop up since it was not closed properly.

Update: 6 Sep, 2022 @ 9:11am

Changelog V1.9>

  • New and organized localization for multiple languages (all of them in English). This will make it easier to replace/translate and also to avoid string names even if you have selected a different language other than English.
  • Sartek TAP Merger Menu added, this menu is still in BETA and is incomplete on purpose.
  • Sartek TAP Merger adds an edict if you don't have DMM (Dynamic Mod Menu) installed.
  • Dynamic Mod Menu support added, Sartek TAP Merger Menu will show up as one of the options within that mod's menu if it is active.
  • Sartek TAP Merger Menu has an option to deactivate the edict in case you don't want it there, also AI is not able to use the edict.
  • Due to how Ascension Perks work and since the menu adds the ability to change AP modifiers at will, this is a limited option for the first 15 days from game start, after that those options will expire.
  • When you select an Ascension perk preset, all ascension perk preset options will deactivate, selecting a preset is permanent for the rest of the game, so choose carefully.
  • It is now recommended that you start a new game but save game compatibility is still possible. After loading a game, type in the console: "event sartekmerger.02" without the quote marks, that should fix any perks that have dissapeared.
  • Fix for Mastery of Nature after Planetary Diversity latest update.
  • AI weights fix for Galactica Wonders and Master Builders, properly added Gigastructural custom modifiers so they don't show in the error log.