Stellaris

Stellaris

Star Wars Rebel Ships 4.0
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Update: 5 May @ 12:03pm

- Updated to Stellaris 4.0

Bugfixes:

- Fixed some issues created by the 4.0 update
- Fixed a variety of minor errors to help clean up the error log

Other Changes:

- Applied this set's habitat models to the newly added deep space citadel as placeholder models

Update: 30 Oct, 2024 @ 11:19am

- Updated to Stellaris 3.14

Update: 10 Sep, 2024 @ 9:41am

- Updated to Stellaris 3.13

New Models

- Added an Asteroid Mining Facility model for the Gigastructures Asteroid Manufactory

Other Changes

- Changed in-game shipset name to "SW: Rebel" which should hopefully keep these sets more organized

Update: 7 May, 2024 @ 10:58am

- Updated to Stellaris 3.12

Update: 27 Feb, 2024 @ 9:39am

- Updated to Stellaris 3.11

Update: 17 Nov, 2023 @ 12:15pm

- Updated to Stellaris 3.10

Update: 12 Sep, 2023 @ 10:13am

- Updated to Stellaris 3.9

New Models:

- Added Long Range Scanner ported from Empire at War, this will replace the Observation Station model
- Added skins for the Orbital Arcology and Stellar Particle Accelerator from Gigastructures, this uses a port of the Kuat Ring model from Empire at War
- Added a skin for the Orbital Ring using the Kuat Ring model by Shiny_Man

Major Changes:

- The former Observation Station model will now be used as the set's Hyper Relay skin

Other Changes:

- Added localisation files for all languages supported by Stellaris (though still all in English but at least the text shouldn't be broken now if playing in a different language)

Update: 21 May, 2023 @ 2:44pm

New Models:

- Added the Sphyrna Corvette by Warb_Null
- Added the MC75 Profundity by Warb_Null

Roster Changes:

- The Frigate now uses that Sphyrna Corvette model, the former DP20 model is now part of the edict add-ons (have been meaning to do this since they changed missiles to S-slot weapons)
- The Battleship Mid S4LHB section now uses the MC75 Profundity model (was the Nebula Star Destroyer)
- The Battleship Mid M4SHB section now uses the Nebula Star Destroyer model, the former Valiant Star Destroyer model is now part of the edict add-ons

Other Changes:

- Increased the size of the engine particles for the DP20 model

Update: 9 May, 2023 @ 2:45pm

- Fixed the crash caused by selecting the add-on edict and trying to re-open the leadership council interface page

Update: 9 May, 2023 @ 11:22am

- Updated to Stellaris 3.8

New Models:

- Added a Coruscant texture by author Shiny_Man as this set's City Planet
- Ported the Imperial Shipyard from the Empire ships to be used as this set's Mega Shipyard
- Brought back the Jovan Station model, this time with a hanger shield attachment

Major Changes:

- Added the Edict Add-On option that adds a couple of additional ship sections, and hence ship models, to be unlocked via edict. This allows for all ship models in this mod to be used in the roster and opens up unlimited opportunities for future additions. As of right now, the 9 unused models as well as 2 corvette sections, 4 destroyer sections, 2 cruiser sections & 2 titan sections are added to the ship designer when it is activated.
- Removed all NSC related invisible ship sections and additional model copies that were not used in this edition (but were for the NSC edition), this will basically allow for this edition to be developed more independently from the NSC edition since we now have a way of allowing vanilla players to use all ship models in the mod's files instead of sticking to just the vanilla roster.
- Removed the unused Venator Star Destroyer and it's associated textures, it is an Imperial ship that is hard to associate with the Rebel Alliance anyways
- Removed the unused IPV4 corvette and it's associated textures, same reason as the Venator
- Removed all the unused fighter models and their associated textures as I know that they will never have a use
- Removed the Terra Station model as it will eventually become the Corellian Starbase in it's own set
- Added a localisation file for this mod as it is now needed

Roster Changes:

- The Marauder Cruiser now correctly uses the Destroyer Bow L1 section instead of erroneously being the MC30
- The MC12 is now the model used for the Destroyer Bow M1S2 section, the MC30 (which was supposed to be there) is now part of the Edict Add-Ons still as a Destroyer
- The Viscount Star Dreadnought is now the model used for the Juggernaut, the MC55 is now part of the Edict Add-Ons as a Titan

Minor Fixes:

- Explosion & Weapon locators have finally been added to the Nebulon Ranger since it is now in use
- Fixed shield mesh attachment on the KDY Strike and the Twin-Wing Assault Frigate