Garry's Mod

Garry's Mod

Map Prompts - Map-based text prompts system
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Update: 30 Jun, 2022 @ 1:36pm

-Actually fixed the things

Update: 30 Jun, 2022 @ 1:35pm

Nope

Update: 30 Jun, 2022 @ 1:30pm

-Added several new 'Operation X' names out of community request

If you have any ideas, please suggest them. I'm constantly looking for new names.

Update: 29 Jun, 2022 @ 8:52am

-Updated the code formatting

-This should have little to no effect ingame, it is merely for functionality purposes

-All features should function properly, and custom names are properly honored

Update: 29 Jun, 2022 @ 4:27am

-Fixed the fallback system activating, despite playing on a supported map

Update: 29 Jun, 2022 @ 4:00am

-Various changes:

You can now customize:

The title (Title at the top)
The map name (Second from top)

Leaving the text box blank will revert to the default values

-Scrolling text is now supported on Flatgrass and all other unsupported maps

-Cleanup and new settings in the menu

Update: 28 Jun, 2022 @ 11:37pm

-Some patchwork on the FakeClock effect, it should work properly now

Update: 28 Jun, 2022 @ 1:58pm

-Improvements to the "Scrolling Text" feature:

-The text will now only begin its "Fade Out" delay when all letters have been printed

Update: 28 Jun, 2022 @ 7:24am

-Fixed an error caused by the recent update

Update: 28 Jun, 2022 @ 7:04am

-New experimental feature

A new convar has been added that simulates the effect of "typing in" the text, rather than the current fade effect. This is currently only active on GM_Construct, because I want feedback regarding whether or not this feature is worth implementing.