Barotrauma

Barotrauma

[OUTDATED] Ruins Enhanced
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Update: 26 Jan, 2024 @ 5:19pm

Rescaled ruin generation with difficulty. Vanilla values were broken
Added more doors to fix the waypoint generation bs. Some of them are broken.
Fixed error message from guardians

Will update modules later (maybe)

Update: 21 Oct, 2023 @ 1:13pm

Removed the artifacts and suitcase from the mod since they are now implemented in vanilla

Update: 14 Jun, 2023 @ 8:25am

Removed an unfinished module from the file list i have no idea why it was being used

Update: 22 Apr, 2023 @ 3:04pm

Fixed invisible artifact case, I was modding on unstable version of the game, copied parameters of the more recent artifact transport case, and left the sprite empty like an idiot.

Next update I won't have to override the case

Update: 18 Apr, 2023 @ 3:12am

Fixed Fractal guardians not dropping circuitry. I forgot to update inventories

Update: 16 Apr, 2023 @ 2:01pm

Removed the ruins shuttle until fixed. Made faraday artifact "discharge" a little more. Made shuttle entrance less common. Made gene storage breakable. Hopefully I'll work again on this mod when I feel like it

Update: 14 Mar, 2023 @ 8:39pm

1.0 update, making sure nothing is broken. Fixed a few containers that didnt have tags, very minor changes to some rooms, fixed a few waypoints, made sure guardians werent broken.

Update: 5 Oct, 2022 @ 9:16am

Added one generator room, fixed some sprite issues, with this update Guardians finally take the proper amount of damage when shot by explosives, might be too much I'll do balance later

Update: 11 Jul, 2022 @ 2:50pm

Quick hotfix, water-powered Beacon wasn't working due to changes in Alien Generator. Must remember to increase explosion damage on guardians

Update: 8 Jul, 2022 @ 1:30pm

Added one room. Changed alien generators (can be destroyed, charge alien battery cells). Tweaked sky artifact a bit (hope it won't break ruins)