Garry's Mod

Garry's Mod

deathrun_hammereditor
Showing 1-5 of 5 entries
Update: 26 Jan, 2023 @ 8:54pm

Update: 2 Jul, 2022 @ 3:47pm

*Fixed the cubemaps FOR REAL THIS TIME HOPEFULLY

Update: 2 Jul, 2022 @ 3:12pm

*Fixed the buttons for the final Gordon Greenman trap having a an unnatural number of selections (should have been two, had a chance to either be just one or four) *Fixed the sniper trap not killing instantly *Fixed gray floor dev textures staying slightly red after using first trap *Fixed the env_wind trap's sprites not being centered *Fixed clip hurt triggers not insta-killing the player *Fixed cubemaps not working +Changed gray floor dev texture for the first cubemap boulder trap to maintain consistency +Improved the look of the light_environment trap +Sprites now hide themselves when the trap is no longer dangerous

Update: 27 Jun, 2022 @ 5:30pm

Sounds weren't packed correctly, whoopsie!

Update: 26 Jun, 2022 @ 12:00pm

Initial addon creation.