Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Undertunneling
Showing 1-10 of 13 entries
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Update: 20 Aug, 2024 @ 9:47am

Rebuilt AssetBundle

Update: 19 Aug, 2024 @ 11:35am

v1.5.2
Fix bug with the Grid -> Dial interaction. Thanks to eXish for reporting and fixing the bug!

Update: 28 Dec, 2023 @ 6:14pm

v1.5.1
Fix TP bug where the module could get caught in an infinite command loop if it progressed into stage 2 while interacting with the number component.

Update: 4 Mar, 2023 @ 3:09pm

v1.5.0
Replace grid press sfx with sfx sampled from TRUST! by JPEGMAFIA.

Update: 25 Feb, 2023 @ 10:57am

v1.4.2
Make "press" an acceptable TP command for the second phase of the module.

Update: 22 Nov, 2022 @ 8:01pm

v1.4.1
Fix TP bug where entering a movement command during the stage transition would cause an exception.

Update: 27 Aug, 2022 @ 3:08pm

v1.4.0
- Fix movements not being inverted if the switch starts out counterclockwise.
- Fix the grid continuing to flicker if the module is reset in phase 2.
- Make sure that the module is solvable if grid is paired with dial.

Special thanks to Quinn Wuest and Timwi for the fixes.

Update: 6 Aug, 2022 @ 1:11pm

v1.3.2
Fix flicker not stopping on reset

Update: 18 Jul, 2022 @ 9:48am

v1.3.1
Fix bug with double movement when the module is reset

Update: 2 Jul, 2022 @ 4:04pm

v1.3.0
Fix TP bugs:
- Make sure to reset stage2 variable so that resetting after entering the 2nd phase works properly with the TP support.
- Fix multiple strikes during phase 2's movement commands.