Garry's Mod

Garry's Mod

Custom Horde For /mlp/ Server
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Update: 6 Sep, 2022 @ 7:07pm

ArcCW

- MP5 and UMP45 reload times have been adjusted for less reliance on Rapid Reload
- CZ-75 reload time decreased to be on par with other pistols
- Increased movement and aim movement speeds while holding pistols
- Adjusted the effective range of all pistols
- USP and P250 fire rate increased to 600 RPM
- Increased accuracy of Deagle and R8
- Increased long range damage of Deagle
- Increased damage of R8 slightly to better compete with Deagle
- Increased damage of M1911 by 50%, added the ability to chamber a round, and increased it's effective range (for Horde purposes)
- Negev and M249 movement speed increased when firing (from 50% speed to 65%)
- Fixed M4A1 not being able to use the Contractor Stock
- Fixed missing AK-47 Grip attachment slot
- Decreased fire rate bonus of AR-15/M4A1 9mm mags to 25%, increased 30 round mag size to 32 rounds
- Fixed Molotov exploding in the player's face when thrown by adding a fuse timer
- Fixed certain ammo conversions for weapons not changing their firing sound
- Fixed missing melee sounds and grenade sounds
- Fixed missing ricochet and casing sounds
- Updated sound of AR-15 and AK-47 with 5.45 round mags
- Fixed missing MW2 Akimbo and Tac Knife attachment sounds

Changed/reworked multiple attachments for better viability:
- Increased the effects of underbarrel attachments, removed or decreased movement speed penalties
- Ergo Foregrip now offers better movement while aiming at the cost of increased recoil
- Certain Muzzle attachments no longer have a movement speed penalty, while having their effects slightly increased
- Bayonet deals increased melee damage in exchange for a slower bash speed
- Certain Stocks have had their effects increased slightly
- Combine the Basilisk Stock with the Ergo Foregrip for full movement speed while aiming
- Reworked Ammo Types for both bullet based weapons and shotguns
- TMJ Rounds and Slug Shells provide better long range performance and increased range at the cost of close range effectiveness
- JHP Rounds and Magnum Shells provide better close range performance at the cost of long range effectiveness, and reducing overall range
- SCAR-H and G3 Long Barrels now do increased damage at the cost of fire rate for better sniping usage
- Removed fire rate penalty on Pistol long barrels
- Short barrels increase movement speed on all weapons that can utilize them
- Increased Magazine size of .50 Beowulf Rounds to 12 and 25 respectively (previously 5 and 10 rounds), decreased fire rate
- Increased fire rate bonus of G3 5.56 mags, decreased damage
- Decreased fire rate penalty on M-10 mid and long barrels
- Added fire rate bonus for M-10 no barrel


Horde

- Fixed missing melee sound effects for the GO based weapons
- Fixed missing grenade sounds
- Fixed Molotov exploding in the player's face when thrown by adding a fuse timer
- Decreased Double Barrel's damage at range, increased its minimum range

Update: 26 Aug, 2022 @ 4:10pm

Increased mag size of 50 round 5.56 mags to 60 rounds
Increased mag size of 40 round 7.62 AK Mags to 45 rounds
Decreased damage profile of AK 5.45 mags
Adjusted Galil ACE 7.62 mags

Update: 17 Aug, 2022 @ 3:39pm

-Applied Twiggles changes
-Lightweight gadget now increases pistol and melee damage

Update: 17 Aug, 2022 @ 12:57pm

-Fixed Deep Pockets Gadget not working.
-Fixed visual bug with psykic zen boss.
-Applied missed changes from earlier versions.

Update: 13 Aug, 2022 @ 9:50pm

-Updated to latest version of horde.

Update: 13 Aug, 2022 @ 1:23pm

Reverted to Aug 6 version for testing

Update: 8 Aug, 2022 @ 3:00pm

-Fixed stretched icons for gadgets.
-Fixed gadgets not disabling effects when removed.

Update: 6 Aug, 2022 @ 9:23am

Bug Fix

Fixed missing icon for Transcendence gadget
Fixed NULL crash on server.

Gadget Additions

Deep Pockets – Adds 5 extra weight
ICU – Regen 2 health per second
Lightweight – 15% movement speed bonus

Update: 4 Aug, 2022 @ 10:54am

Bug Fixes

Fixed missing M203 firing sound on M16A4 (Horde)
Fixed missing reload sound on Winchester LAR (Horde)
Fixed additional missing sounds introduced from latest Horde update

ArcCW

Increased damage of Gunsmith Offensive shotguns for more effectiveness at close range
Decreased damage of Negev and M249 and adjusted their respective conversion attachments
Decreased damage of UMP45, increased mag size to 32, and adjusted it’s 9mm conversion attachment
Reverted TMP to its previous state due to it being separate from Horde now

Horde

Increased damage output of the HL2 weapons since they are now using Arc Base, for better eco usage (Gunsmith Offensive and MW2 weapons will still do more damage than them)
Lowered Anaconda’s fire rate
Lowered damage and fire rate of FAL due to being too powerful with Full Auto, increased mag size to 30
Decreased recoil of M200 for better follow up shots
Adjusted GAU-19 Minigun to hinder ability to solo higher health elites and bosses
Lowered damage and fire rate of M16A4 due to being too powerful with Full Auto
Increased healing output of Medic’s MP7, Vector, and SSG08
Halved the Healing Beam gadget’s output to heal 5HP per second, and decreased cooldown to 1 second
Increased damage of the new TMP created for Horde
Increased damage of Machete and Fire Axe
Updated Katana with new Horde changes

Update: 2 Aug, 2022 @ 9:42am

-Updated to new version of horde.
-Fixed crash caused by NULL on BlastDamageInfo on the entropy shield.