Left 4 Dead 2

Left 4 Dead 2

Battlefield 3 Engineer for Nick
Showing 1-5 of 5 entries
Update: 14 Aug, 2014 @ 3:39pm

- The arms weight has been improved so they are not that stick each other
- The main model weight has been improved as well
- Improved the attachments on his back

Update: 4 Aug, 2014 @ 1:15pm

- Improved the shaders of the textures (Big thanks to Max)
- Improved the exponent and gloss (Thanks to Max)
- Improved the View Model Arms

Update: 16 Jul, 2014 @ 11:57am

- Improved ths smooth on the sleeve

Update: 12 Jul, 2014 @ 12:24am

- Improved the normal map texture
- Fixed some glitched texture on the cap
- Added Specular and Exponent and a Mask for a better lighting
- Changed the texture of the Arms and change the sleeve of the first person arms using the Engineer one
- Improved the VGUI (Thanks to Splinks)
- Changed the path for finding the texture of the arms, so there's no more conflict

Update: 7 Jul, 2014 @ 2:28pm