STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

UEAW: Infinite Unit Cap
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Update: 18 Jul, 2022 @ 3:08pm


Changes 1.0.8:
- Fixed Venator Cruiser model
- Fixed Venator Cruiser death animation
- Added traderoute from Mon Calamari to Yavin IV for GC "EaW - Galactic Conflict (UEAW)" to prevent softlocks (requires restart)
- Added traderoute from Mon Calamari to Shola for GC "EaW - Galactic Conflict (UEAW)" to prevent softlocks (requires restart)
- Added traderoute from Ryloth to Shola for GC "EaW - Galactic Conflict (UEAW)" to prevent softlocks (requires restart)
- Added traderoute from Bonadan to Yavin IV for GC "EaW - Galactic Conflict (UEAW)" to prevent softlocks (requires restart)
- Added traderoute from Dantooine to Bonadan for GC "EaW - Galactic Conflict (UEAW)" to prevent softlocks (requires restart)
- Fixed Admiral Piett duplication bug on normal GCs by adding new scripts
- Fixed Admiral Piett spelling issue
- Inserted missing Darth Vader (TIE) into normal GC "Clusters" as intended,
affects Single- and Multiplayer
- Inserted missing Darth Vader (TIE) into normal GC "Rim World Conflict" as intended,
affects Single- and Multiplayer
- Inserted missing Darth Vader (TIE) into normal GC "Gateways" as intended,
affects Single- and Multiplayer
- Inserted missing Darth Vader (TIE) into normal GC "Origin of Corruption" as intended,
affects Single- and Multiplayer
- Inserted missing Darth Vader (TIE) into normal GC "Heart of the Maw" as intended,
affects Single- and Multiplayer
- Replaced Multiplayer "Equal Footing"- Campaign (GC) with ported "Galaxy at War (UEAW)"- Campaign (GC)



Update: 16 Jul, 2022 @ 3:35pm


Changes 1.0.7:
- Fixed AI ground unit bug
- Slight difficulty adjustments
- Reinforcement capture point changes



Update: 9 Jul, 2022 @ 6:26am


Changes 1.0.6:
- Fixed Reinforcement capture point bug
- Increased skirmish land population limit to 50



Update: 8 Jul, 2022 @ 3:58pm


First release (1.0.5)