Arma 3
[PHT6] CUP: 75th Insurgent Town (SP/CO13)
Showing 1-4 of 4 entries
Update: 2 May, 2024 @ 2:15am

* Replace patrol scripts
* Replace `disableAI 'PATH'` with task defend for weapon cache guards
* Scale weapon cache guards at buildings to equal to player count (will scale between 5, 9, or 13 players)
* Handle player scale mode via disableAI + enable parameter

Update: 11 Jul, 2022 @ 6:19am

* Hide weapon cache marker until spawn to avoid confusing players

Update: 10 Jul, 2022 @ 2:17pm

* Fix MP player scale mode not working due to reserve variable "difficulty"
* Rename Al Queda to Al Qaeda (correct spelling)
* Reduce amount of enemies for certain stronghold spawns (depends on house size)
* Increase probability of construction yard weapon cache spawn

Update: 10 Jul, 2022 @ 10:11am