Starbound

Starbound

[FFS] Feast of Fire and Smoke Dungeon Tweaks
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Update: 29 Feb, 2024 @ 3:11am

Fixed problem with ffs_movearrow_reverse_2_f5_hc

Update: 16 Jan, 2024 @ 11:27am

Update: 13 Jan, 2024 @ 2:23am

Update: 26 Dec, 2023 @ 5:48pm

2.0:

HARDCORE CAMPAIGNS: At the end of the normal episodes you can gain radios to take you to hardcore versions of each campaigns. The enemies in these campaigns drop better loot, but they are far stronger and higher tiered (5, 6, and 7 respectively). You are advised to bring your very best gear along, but even then, your death is almost guaranteed.


Other changes:

Fixed some bugs

All enemies (or at least those with more than 5 health) have some level of GiC weapon and bleed resistance, just to prevent players from cheesing them with them. The hardcore versions have even more resistance. No more one shotting the flying boat with a GiC rocket launcher.

Redid most of the dialogue to have less engrish.

Removed unimmersive 'player' dialogue from the campaign and replaced it with other characters speaking to you.

Abridged the exchange between Rebecca and Neumi on the White crow. Yes, we get it, you want to [REDACTED] her, but we don't need to hear about it for one whole minute every time we walk into the door.

You can now exchange the 100 dollar bills for normal bills, though the exchange rate is not great. In fact, you won't even get the 100 dollar bills anymore by default.

And finally, the Andromeda 'fight' in episode 2 now only lasts 3-4 rounds instead of 6-7. It might be fun to squish spiders for the first 2 minutes, but it it quickly wears out its welcome.

Update: 11 Jul, 2022 @ 9:11pm