Solasta: Crown of the Magister

Solasta: Crown of the Magister

Royal Mine Thieves
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Aggiornamento: 12 ott 2022, 12:48

Campaign updated to version 1.47

Aggiornamento: 12 ott 2022, 12:40

Campaign updated to version 1.46

Aggiornamento: 12 ott 2022, 12:35

Campaign updated to version 1.45

+ Implement workaround for Yartar Inn Lodging District Gate due to the variable changed activator glitch built into the base game. (The variable activator will sometimes work when opening doors, in this case it worked during testing and not in campaign mode)

Unfortunately if you've already done the quest there is nothing I can do to open the door, i've tried implementing the correct procedures to grant a pass note which opens the gate, it seems it only works for a fresh campaign.

Aggiornamento: 10 ott 2022, 12:59

Campaign updated to version 1.44

+ Modify exits in certain areas with area activation.
+ Change to Ruins Puzzle Exit.
+ Respawn Yartar Armor Merchant.

Aggiornamento: 5 ott 2022, 15:04

Campaign updated to version 1.43

Aggiornamento: 1 ott 2022, 12:36

Campaign updated to version 1.42

Aggiornamento: 1 ott 2022, 11:05

Campaign updated to version 1.41

Aggiornamento: 30 set 2022, 20:03

Campaign updated to version 1.4

+ Add last main line quest.
+ Add location.

Campaign is complete, thanks for playing.
Any further updates will be minor changes/fixes.

Aggiornamento: 29 set 2022, 13:59

Campaign updated to version 1.30

+ Conclusion to 'Dragon Key Door.'
+ Add two locations.
+ Lower value of 'weeds.'

Aggiornamento: 28 set 2022, 12:04

Campaign updated to version 1.29

+ Add second Goblin Lair.