Barotrauma

Barotrauma

Monster Hunter Barotruma
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Update: 24 Aug, 2024 @ 7:01pm

Fixed red errors, changed armor cost, adjusted armor defense, lowered amount to be bought, and added difficulty levels to shop. Balanced weapon costs, added new spear animations (need balance feedback on damage) If it works out. Then I will use these to add to insect glaives to the mod.

Update: 22 May, 2024 @ 10:39pm

fixed recipes not being visible

Update: 25 Dec, 2023 @ 6:00am

Fixed armor, made the elders and blacks use boss health bar

Update: 4 Oct, 2023 @ 4:04am

fixed depth for palico and missing png

Update: 3 Sep, 2023 @ 12:18am

Safi'Jiiva, Xeno'jiiva, shogun, and Daiymo have been added. With weapons and armor for Safi and Xeno with just weapons for Shogun and Daiymo.

Light bow guns now share an ammo and a "basic" ammo is avaible to make.
Heavy bowguns have gotten the same treatment.

Armors have been a little balanced. Not too much changed.
Physics have been added for Alatreon, Fatalis, Xeno'Jiiva and Safi'jiiva. I'll add them to the lower tier armors after seeing how works out. Both in reception and in framerate (it runs fine solo but haven't tested multiplayer)

Update: 9 Jun, 2023 @ 5:50pm

Reduced damg of monster blasts from 15 to 5. Reduced hp of the Dotus family a bit. Since they spawn in hordes and have armor.

Update: 11 May, 2023 @ 4:31pm

Fixed weapon hurting the player

Update: 29 Apr, 2023 @ 12:53pm

Fixed crush depth and sword damaging user

Update: 19 Mar, 2023 @ 6:46pm

updated for depth

Update: 13 Nov, 2022 @ 5:51pm

fixed fatalis, fixed explosive blast effect