Garry's Mod

Garry's Mod

[LSCS] - Lightsaber - Force Powers
Showing 71-80 of 110 entries
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Update: 6 Aug, 2022 @ 10:02am

v136.WS

  • added ability to cancel saber attacks by pressing RELOAD key

Update: 2 Aug, 2022 @ 1:53pm

v135.WS

  • fixed LSCS:OnPlayerUnEquippedItem hook sometimes passing NULL as player

Update: 2 Aug, 2022 @ 1:44pm

v134.WS

  • fixed a lua error when ply:WipeInventory() was called before the client is ready for networking

Update: 1 Aug, 2022 @ 6:50am

v133.WS

  • added damage multiplier for combo files

Update: 31 Jul, 2022 @ 7:34am

v132.WS

  • fixed workaround for #2[github.com]

Update: 31 Jul, 2022 @ 1:02am

v131.WS

  • added a workaround for #2[github.com]
  • added LSCS:EntityFireBullets[github.com] hook. Does the same as GM:EntityFireBullets, however is only run AFTER the deflecting code is run allowing you to hook into it without breaking bullet deflecting

Update: 29 Jul, 2022 @ 9:44am

v130.WS

  • added yet another workaround for ArcCW weapons

Update: 29 Jul, 2022 @ 7:42am

v129.WS

  • fixed a possible networking problem/exploit

Update: 29 Jul, 2022 @ 4:47am

v128.WS

  • fixed bullet deflect code running twice which effectively allowed bullets to always be deflected 360° caused by update v117.WS

Update: 29 Jul, 2022 @ 4:19am

v127.WS