Garry's Mod

Garry's Mod

nZombies Config: The Backrooms
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Update: 2 Oct, 2023 @ 8:35pm

Update: 17 Dec, 2022 @ 8:07pm

-Removed doors (again)
-Nav mesh fixes for wood panel leading to pitfalls area and A-Sync base
-Other small misc changes to accommodate map update

Howlers and Hazmats were removed from workshop... again... standby until they are reuploaded and
I'll try to get them back into the config and working. For now they are no longer in game.

Update: 7 Nov, 2022 @ 7:21am

-Added Turret traps (make sure to check the link in the description for the addons necessary to make them work. If you don't want to download them, then don't complain about a couple of errors throughout the map.)
-Removed original map doors (again)
-Removed A-Sync lab elevator (again)
-Various navmesh updates
-All monsters should be working again (download re-upload of the howler and smiler addons)
-Removed paralyzer from mystery box (its super buggy for some reason)
-Fixed a bug that made it so you die when you fall down the pitfall that leads into the liminal neighborhood
-Fixed a bug that made the M14 EBR wall buy unbuyable

Update: 8 Sep, 2022 @ 2:58pm

First update! Its a small one.

-Fixed doors in the whole map, actual doors that you open with e and not buyable doors that were supposed to be deleted from the map. If you don't know what I am talking about, don't worry about it.
-Basic navmesh fixes
-Better zombie paths for barricades (should no longer clump into one but should spread out zombie spawning more evenly)
-Changed price of m14 to 500 from 600
-Added zombies to drop area below pitfalls before buying the trap door into liminal neighborhood.
-Other misc. changes

Update: 22 Jul, 2022 @ 11:11pm