Arma 3
WW2 Tanks [IFA3]
Showing 1-8 of 8 entries
Update: 18 Jan @ 4:19am

*Changed*
- Changed bikey to be unique as requested for AntiStasi

Update: 26 Feb, 2023 @ 5:53am

*Added*
- Valentine Mk III
- Turret rear machinegun for KV-1

*Changed*
- Updated textures changing brightness, saturation, colouration
- Some phyx tweaks

Update: 19 Feb, 2023 @ 8:33am

*Added*
- Zoom to KV1

*Fixed*
- Zoom on M26 being assigned to commander instead of gunner

*Changed*
- Zoom fov

Update: 18 Feb, 2023 @ 7:52am

*Added*
- FFV capability for commanders when turned out
- Panzer II DAK paints

Update: 10 Feb, 2023 @ 2:17pm

*Changed*
- Fully reworked firegeos on all tanks to make them closer to their real counterparts
- Reduced Pz38(t) turnrate

*Fixed*
- Pz38(t) using ammo named after the wrong caliber

Update: 9 Feb, 2023 @ 10:40am

*Added*
- Usable hatch for: Pz38(t)
- Pz II and Pz38(t) now spawn with random number decals

*Changed*
- PhysX for KV-1, should drive better now

*Fixed*
- Tank turret geos not working on various tanks

Update: 31 Dec, 2022 @ 11:30am

*Added*
- Usable hatches for: M26, KV-1, Panzer II
- Decals on: Panzer 38(t), Panzer II can now be hidden

*Changed*
- Increased turret rotation speed of M26

Update: 30 Jul, 2022 @ 10:38am

Initial Release