Garry's Mod

Garry's Mod

Horde Map Pack
Showing 1-8 of 8 entries
Update: 26 May @ 4:38pm

-hr_oceanweak_d_mod_2
Fixed zombies not moving after spawn.

-hr_ts_motel_b4_d_mod_2
added dedicated zombie spawns

Update: 24 May @ 10:58pm

-hr_coasthousegrass_d_mod_2
Fixed zombies not moving

-hr_lostfarm_b2_d_mod_3
Fixed zombies not moving

-hr_ts_buntshot_mod_2
Added more AI nodes for positions where players could hide

-hr_oceanweak_d_mod_2
Redid parts of the map

Update: 21 May @ 1:17pm

-Repacked Maps with New Version of Hammer++ reducing filesizes
-Added Navs
-Combined maps from other map pack into this one
-Maps that are compatible with other gamemodes are prepended with their respective prefixes after hr_ (for example hr_ts_)

-Fixed Zombies spawning on the roof on hr_cargo_d_mod_2
-Fixed the Stalker getting stuck in one of the spawn points for hr_motel_b4_d_mod_2

Update: 6 Aug, 2022 @ 12:53pm

-Fixed navpoints on Chaste 2 and 3
-Fixed Zombie Spawns on Industrial

Update: 1 Aug, 2022 @ 3:09pm

-coasthouse
placed ammo spawns around the house

-industrial
placed more zombie spawns around the map

-jail
placed more zombie spawns around the map

-shithole
added more ai nodes and zombie spawns
added places for ammo to spawn

-termites
added some clip brushes to help with navigation
reduced health of windows and boards
added more ai nodes and spawns
added ammo spawns

-yesteryear
added more zombie spawns

Update: 31 Jul, 2022 @ 5:27pm

-Added more zombie spawns to jail.
-Added ammobox spawns around the house on coasthouse.

Update: 31 Jul, 2022 @ 2:01am

-Added more nodes and fixed empty pathing on yesteryear.
-Removed some level geometry obscructing zombies on jail.
-Added more ai nodes to jail.

Update: 30 Jul, 2022 @ 10:48pm