Left 4 Dead 2

Left 4 Dead 2

Improved L4D1 Roadcrew
Showing 1-6 of 6 entries
Update: 7 Dec, 2023 @ 1:21am

- Added Long Sleeves variants
- Added 2 more heads: Police head 02 & Black head 03
- The caps now utilise their own texture (with long sleeves)

Update: 5 Jun, 2023 @ 3:56am

- Fixed the "misplaced" in their skinfamilies

Update: 29 May, 2023 @ 7:51am

Reworked Update
- Remake the hoodie model, fixing some of their wonkyness
- Remake the respirator mask texture in which now uses the color shader

*Note: The original (shaderless) texture is still in the mod but will be remain unused

Update: 15 Oct, 2022 @ 5:10am

- Fixed the pelvis area that stretching the hoodle
- Changed one of the colours from gray to red
- (finally) fixed the mask that stretching the straps
- Removed the lods models considering it does not make any difference even with low setting + lowered the file size

Update: 3 Sep, 2022 @ 9:11pm

- Updated the mask texture based on real life and insurgency sandstorm, upriser mask
- Added a $nocull in vmt so that its doesn't look off when dismembering their jaw
- Fixed the subtle vertices bug on hoodie model
- Removed Mask Normal map textures

Update: 1 Aug, 2022 @ 8:01am