鬼谷八荒 Tale of Immortal

鬼谷八荒 Tale of Immortal

Destinies, Mounts and NPC's
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Update: 3 Jan @ 10:15am

Consolidated two destinies (see description).

Update: 14 Aug, 2024 @ 2:06pm

Hi everyone! I created these mostly so I could play on higher diffuculties and have a slightly easier time, if anybody likes these then you are welcome to try them out.

The Dragon cultivator's Sense was for use when using the Elder Dragon Aura destiny as it uses up a slot, but provides roughly the same bonuses as taking Cultivator's Sense and A Farmer's Life. It will also generate everything you need to get to Golden Core (As well as extras so you can level a few NPC's right up to Golden Core with you, I usually do this for the NPC that is running away from the creepy dual cultivator guy or the thief - not sure how the game decides which one to generate).

Destinies

Cultivator's Sense
Insight+75, Feng Shui+50, Talismans+50, Max Focus+15%, Max Energy+15%, Increase Sight Range+4

Lóng Family Style (Blade)
Blade+40, Wind Root+30, Wood Root+30, Max Stamina+30, Charisma +400, Decreases time to learn manuals by 70% and cost to learn manuals by 35%, when studying a manual there is a 75% chance to upgrade it to your current Cultivation Realm. Your familiarity with Blade techniques increases 30% faster.

Lóng Family Style (Sword)
Sword+40, Wind Root+30, Wood Root+30, Max Stamina+30, Charisma +400, Decreases time to learn manuals by 70% and cost to learn manuals by 35%, when studying a manual there is a 75% chance to upgrade it to your current Cultivation Realm. Your familiarity with Sword techniques increases 30% faster.

A Farmer's Life
Insight+75, Alchemy+50, Herb+50, Max Stamina+10, Luck+70, 50% more Elixirs produced through Alchemy, Max Elixer stack+5

Fantastic Sparring Partner
When sparring or battling with an NPC you have a 25% chance to learn a skill from them, this has a 6 month cooldown and might increase to jour Cultivation level. The NPC will also increase their affinity for you. Both parties gain increased EXP from dual cultivation.

Dragon Cultivator's Destiny
Insight+150, All Artisan stats+200, Max Focus+20%, Max Energy+20%, Increase Sight Range+5, Max Stamina+10, Luck+120, 50% more Elixirs produced through Alchemy, Max Elixer stack+5, ATK+5%, DEF+5%, CRIT+5%, CRIT RES+5%, CRIT RATE+10%, increases Motion Skill familiarity by 300%, Creates a Mythic Artifact and a Mythic Spirit. Increases Hatred gain by 30%. Adds 50,000 spirit stones.

Generates items needed to jump to Golden Core (Late) stage as well as items to skip Nascent Soul. Includes 80 bag spaces for all items.

Cultivation Techniques
Increase Cultivation XP by 10% and increase Skill Cultivation XP by 15%, increase Travel Speed by 400

NPC's
This game generates several NPC's ranging from Golden Core (IV) to Nascent Soul (VI). Two Nascent Soul Parents, several Golden Core friends. They each have decent affinity with the plaer to make it easier to find them.

Update: 14 Aug, 2024 @ 1:59pm

Added the 50k spirit stones. Must have removed them by accident at some point. Also changed amount of Star Pyrite from 50 - 5, and increased Hatred gain from 30% - 50%.

Update: 2 Aug, 2024 @ 10:45am

Added a second artifact and artifact spirit able to be used at a lower level.

Update: 24 May, 2024 @ 5:49am

Edited some Martial/Element stats to hopefully make the characters use the correct type of skills.

Update: 23 May, 2024 @ 4:24am

Changed the NPC's generated and chances of destinies appearing. Also added a new destiny. Removed any mention of plots, because I struggled to implement them.

Update: 30 Jan, 2024 @ 8:08am

Added Soul Wisps to the items generated.

Update: 30 Jan, 2024 @ 7:57am

Changed hatred gain to 30%, added another 20 bag slots to the Blessed by the Heavens Destiny and hopefully put a couple of simple plots into motion. And added a sect to the first region to be conquered that has all weapon styles/roots.

Update: 8 Oct, 2023 @ 3:35am

Added three more Golden Core cultivators.

Update: 30 Sep, 2023 @ 9:54am

Hi everyone! I created these mostly so I could play on higher diffuculties and have a slightly easier time, if anybody likes these then you are welcome to try them out.

The Dragon cultivator's Sense was for use when using the Elder Dragon Aura destiny as it uses up a slot, but provides roughly the same bonuses as taking Cultivator's Sense and A Farmer's Life. It will also generate everything you need to get to Golden Core (As well as extras so you can level a few NPC's right up to Golden Core with you, I usually do this for the NPC that is running away from the creepy dual cultivator guy or the thief - not sure how the game decides which one to generate).

Destinies

Cultivator's Sense
Insight+75, Feng Shui+50, Talismans+50, Max Focus+15%, Max Energy+15%, Increase Sight Range+4

Lóng Family Style (Blade)
Blade+40, Wind Root+30, Wood Root+30, Max Stamina+30, Charisma +400, Decreases time to learn manuals by 70% and cost to learn manuals by 35%, when studying a manual there is a 75% chance to upgrade it to your current Cultivation Realm. Your familiarity with Blade techniques increases 30% faster.

Lóng Family Style (Sword)
Sword+40, Wind Root+30, Wood Root+30, Max Stamina+30, Charisma +400, Decreases time to learn manuals by 70% and cost to learn manuals by 35%, when studying a manual there is a 75% chance to upgrade it to your current Cultivation Realm. Your familiarity with Sword techniques increases 30% faster.

A Farmer's Life
Insight+75, Alchemy+50, Herb+50, Max Stamina+10, Luck+70, 50% more Elixirs produced through Alchemy, Max Elixer stack+5

Fantastic Sparring Partner
When sparring or battling with an NPC you have a 25% chance to learn a skill from them, this has a 6 month cooldown and might increase to jour Cultivation level. The NPC will also increase their affinity for you. Both parties gain increased EXP from dual cultivation.

Dragon Cultivator's Destiny
Insight+75, Feng Shui+50, Talismans+50, Max Focus+15%, Max Energy+15%, Increase Sight Range+4, Alchemy+50, Herb+50, Max Stamina+10, Luck+70, 50% more Elixirs produced through Alchemy, Max Elixer stack+5

Generates items needed to jump to Golden Core (Late) stage. Includes bag space for most items, make sure to make it to the first town in order to store stuff in the vault.

Cultivation Techniques
Increase Cultivation XP by 10% and increase Skill Cultivation XP by 15%, increase Travel Speed by 400

NPC's
This game generates several NPC's ranging from Qi Refining (I) to Nascent Soul (VI). Two Qi Refining Parents, three Nascent Soul randos (Finger, Water and Lightning), a Qi Condensation Sworn Borther and multiple Golden Core friends. They each have decent affinity with the plaer to make it easier to find them.