RimWorld

RimWorld

Astartes
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Update: 31 Dec, 2022 @ 6:05am

Patch №6

Added:

New legion: The Legion that defended Terra - White Scars!

- White Scars armor set: Armor and 3 types of helmets: Captain, Veteran (Mk2), Ordinary.

- Blood Angels armor set: added Praetor and Destroyer helmets.

- Imperial Fists armor set: added Captain, Destroyer and Veteran (Mk3) helmets.

- Dark Angels Veteran armor set

Re-texturing old armor:

Starting with this patch all old textures will be redrawn in higher resolution (256x256). At the moment there are 3 legions drawn in the new resolution:

Imperial Fists, Blood Angels, and White Scars.

Backstory:

Adding lore components to the mod, more and more backstories will soon be added for the spacemarine pawns. The plan is to create a set of 4-5 backstories for each legion.
Two backstories are now available for children and adults each

Update: 23 Nov, 2022 @ 9:15am

Patch №5

Now mod is 1.4 CE compatitable

Added:

New legion: The chief instigators of Horus Heresy - Word Bearers!

- Word Bearers armor set: Armor and Helmet

- A new type of armor: Apothecary armor.
Allows the wearer to perform quick operations directly on the battlefield, with an increased probability of success

- Added a Emperor's Children veteran helmet.

Thanks to Luxann for creating this texture!

New weapons: Volkite Caliver:

Volkite Caliver .

The Volkite Caliver was a type of Volkite Weapon used by the Legiones Astartes and Mechanicum during the Great Crusade and Horus Heresy.
A rifle Volkite variant with a devastating effect on flesh and bone, the volkite caliver was often employed by mobile Legion Tactical Support Squads, utilizing firepower superior to that of the more common bolter.

- New gene-seed mechanics:

With the release of the Biotech addon, the process of elevating humans to Astartes changed.

The main power of the Astartes is now hidden in their genes and several organs installed, just like normal implants. In this aspect, they are even many times superior to Hussars.

Each of the added Legions, has its own specific set of genes, which I tried to make, corresponding with the lore, for example Salamanders will have ashy skin color and red eyes, and Night lords will be pale as death itself! Imperial Fists have no Betcher's Gland and all Alpha Legionnaires are... Bald?

Rebalance

- With the addition of all new armor, it was very difficult to keep track of the characteristics that correspond to them.

In this regard, all armor is now divided into two types:

Ordinary and Assault.

The difference between them lies in the protection against one or another type of damage. At the same time armor is also divided by quality, or by the rank of the wearer:

Ordinary - Sergeant - Captain - Elite.

Higher rank armor has higher protection.

CE

And finally, with the release of this patch, the mod is compatible with CE version 1.4!

Update: 23 Oct, 2022 @ 2:27pm

Patch №4

The mod has been updated to version 1.4

Added:

New legion and squad: the Alpha Legion and the Catulan Reavers!

- Alpha Legion's armor set: Armor and Helmet

- A new squad of the Sons of Horus - Catulan Reavers, an elite assault unit in ash black armor!

- Also added Death Guard Veteran Helmet

New weapons: Axid Rifle:

Axid Rifle .

Axid Rifle - is a dark age artifact of technology, a compact carrier of a weakened version of the Life-Eater virus, this type of weapon not only allows you to deal kinetic hit damage to the target, but also infects a wide area around the explosion site

Problems

- At this stage there will be bugs in the launcher related to the display of armor on the map. This is due to the fact that the mod, which is tied to this mechanics is not yet updated to version 1.4. Therefore, for some time these errors will bother you, so you can ignore them.

Update: 27 Sep, 2022 @ 3:05pm

Patch №3

Added:

- Night Lords Recon Helmet

- Lunar Wolves: Power armor set and Captain Helmet

- Iron Warriors: Power armor set

One new weapon: Tactical Bolter

Tactical Bolter :

A type of bolter fitted with a silencer and a converted firing mechanism. Features a lighter body and laser pointer. Has a 28-bolt magazine and 4/2/1 firing mode

Update: 7 Sep, 2022 @ 7:21am

Update: 7 Sep, 2022 @ 6:30am

Patch №2

Added:

- Imperial Fist's Helmets: Sergeant Helmet and Mk3 "Iron" Helmet

- World Eaters: Captain Power Armor

- Full Set of Emperor's Champion Power armor

- Champion Force Shield

One new weapon: Black Sword

Black Sword :

The Black Sword is massive, two-handed power sword, wielded by the Emperor's Champion.

The first of these weapons was given to Sigismund during the battle for the Imperial Palace. Though the weapon can take on many forms, it is invariably a power weapon that can slice through flesh and armour with equal ease.


Champion Force Shield

It is the equivalent of the Belt Shield, which is also equipped on the belt, but allows the wearer to ranged attacks through it.

It has increased durability and recovery speed compared to the normal shield.

Emperor's Champions will appear with this shield

Fixed

- Damage characteristics of melee weapons
- A bug in the CE patch that caused the armor to be added to the "MiddleHead" tag

Update: 24 Aug, 2022 @ 10:24am

Patch №1

Added:

Two new legions: the Dark Angels and the World Eaters!

- Two types of armour added for the Dark Angels: normal and captain's armour

- For the World Eaters, a full kit and Captain's helmet (Stylized as Kharn) has been added, and the armor itself will be added soon.

- Also added Blood Angels Captain Helmet

Two new weapons: Multi-Melta and Chainsword:

Multi-Melta .
The Melta is a powerful thermal weapon that fires single shots, the melta beam customisation for Combat Extended is in progress.

Special thanks to flango for allowing me to use his dll code to customize the melta beam.

Chainsword

Chainsword is implemented as a melee weapon with high damage but low penetration, its effectiveness will be maximized against light unarmed targets.

Butcher's Nails

New implant with which World Eaters Legionnaires appear. Increases movement speed, lowers pain threshold, and makes the pawn more dangerous in close combat, but adds permanent pain and a higher nervous breakdown threshold, and lowers the pawn's social impact.

Plans to add a butcher's nail texture when installed as well.

Fixed

- Incorrect armor penetration of the Power Sword, when using Combat Extended
- Too expensive to craft Gene-seed, now it can be purchased at a lower price, and crafted from "adequate" components
- When using Combat Extended, increased suppression resistance in all armor and helmets.
Helmets now have a standard - 125%.
Armor - 165%.

Update: 3 Aug, 2022 @ 7:41am