Space Engineers

Space Engineers

[Mexpex] Thruster FX - Framework (7)
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Update: 27 Sep, 2024 @ 3:31pm

Update 1.6

Configuration Additions:
- Added EmissiveIntensity option
- Added AdvMaterialSetup which allows for setup of multiple emissive materials and additional emissive options

General Fixed:
- Issue with thruster staying emissive after being built in a "non-working" state

Configuration Fixes:
- EmissiveRateGain/Loss being inverted
- Low EmissiveRate values not working

Update: 27 Sep, 2024 @ 3:27pm

Update: 13 Sep, 2024 @ 5:08am

v 1.5
- Fixed issue visuals when placing or building a new block

Update: 15 Jul, 2023 @ 9:47am

Update 1.4
Added support for particle to have an active range based atmosphere density and altitude. Before I only had suppot for a thrust output range

Update: 15 Jul, 2023 @ 9:46am

Update: 11 Jul, 2023 @ 11:51am

Update: 5 Jul, 2023 @ 1:56pm

Update 1.2
Fixed various cases related to effects disappearing and requiring a rejoin/rebuild of block.
Fixed default intensity of heat visuals when constructed.

Update: 28 Jun, 2023 @ 1:42pm

Story of the forgotten debug print

Update: 28 Jun, 2023 @ 1:38pm

Fixed issue with heatup visuals not "cooling" when you turn off the block

Update: 7 Aug, 2022 @ 10:20am

Version (3)
- Fixed Null exception when loading server
- Misc