Barotrauma

Barotrauma

Magical Spells
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Update: 10 Sep, 2022 @ 7:43pm

- Fixed a bug regarding Mana not getting deleted at 0% condition.

Update: 7 Sep, 2022 @ 11:46pm

- Added a new item: the Repair Spell. A magical spell that repairs the hull of the submarine, but unlike other spells, it doesn't use durability, but rather takes Mana as fuel.

Update: 12 Aug, 2022 @ 9:18pm

- Fixed a bug where you couldn't melee with the Spell Book.

Update: 11 Aug, 2022 @ 9:44pm

- Mana Revolver now has a higher rate of fire, custom firing sound, and higher armor penetration.

Update: 11 Aug, 2022 @ 1:00am

- Added a new item: the Mana Revolver Spell. Conjures a powerful temporary revolver that shoots organ-damaging bullets.

Update: 10 Aug, 2022 @ 9:53pm

- Added a new item: the Upgraded Healing Spell. A more potent version of the Healing Spell that can heal external as well as internal injuries, and can be used more times before running out.
- Fixed a bug where you could craft the Mana Sword.

Update: 8 Aug, 2022 @ 6:59pm

- New item: the Upgraded Fire Spell. Works underwater and drains durability slower. Crafted with a Fire Spell, a Prototype Steam Cannon, and 2 Mana.

Update: 8 Aug, 2022 @ 12:24am

- Fire Spell no longer starts fires.

Update: 8 Aug, 2022 @ 12:08am

- All spells are now craftable.
- New item: the Crystal Ball. Generates 1 mana every minute, crafted with 2 quartz or bought at cities and research outposts for around 150 marks.
- New item: the Mana Sword Spell. Conjures a temporary magical sword that destroys itself after 30 seconds.
- New item: Mana. Generated by the Crystal Ball, used for crafting spells. Sold at cities and research outposts for around 130 marks per mana.
- Nerfed Healing Spell.

Update: 7 Aug, 2022 @ 12:13am

- Tweaked what spells can be bought from what outposts