Age of Empires II (2013)

Age of Empires II (2013)

CBA-Advanced AI
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Update: 13 Oct, 2023 @ 1:51am

New Update!


+Bots now have Basic trading and eco feature.

With the given command (Taunt 33 "Create Extra Villagers").
Bots will now able to train Villagers and gather resources, build mills, lumberjacks, minecamps and research economical techs!

This update is for CBA scenarioes that requires at least SOME Villager usage.


This feature is toggleable.

To enable Economical features use taunt 33.
To stop AI from gathering resources and such, use Taunt 32 (Stop creating extra Villagers)

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Some tweaks to attack behaviour

Update: 14 Aug, 2022 @ 4:48pm

Updated

Fixed the buggy movement of the military Units the AI controls. (While in combat)
Improved the targeting system and skill level of the AI.
Fixed the Hardest and Easy/easiest difficulty was preventing AI from dodging projectiles.

Update: 13 Aug, 2022 @ 5:49pm

Fixed the Archers and military units not dodging the incoming projectiles
A new targeting system for bots. Now they will choose their targets more carefully.




Removed The ability to forward base enemies. Now the AI only able to build around it's base. With my early playtests the only way to make the bot forward base/rush enemy with building is to make the bot target 1 player or the winning player. Which ends up with tons of castles and bombard towars in front of your base which is annoying.

Update: 9 Aug, 2022 @ 7:27am

Just updated some Screenshots and such.

Update: 9 Aug, 2022 @ 7:17am

Addon creation.