Project Zomboid

Project Zomboid

Proximity Inventory [B41/42]
Showing 11-20 of 32 entries
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Update: 16 Sep, 2023 @ 6:35am

Re-Implemented the force selected KeyBind.
Added a new Pin Icon on top of the Prox Inv, when force selected.
Improved the strictness of the Force selected, it should always stay selected, no matter what.

Update: 16 Sep, 2023 @ 3:15am

Zombie only mode: is a sandbox setting.
Highlight toggle: moved to the mod options, in the main menu.
The toggle ON/OFF: moved to the mod options, in the main menu.

The force selected keybind get's removed. Now the force select will work without keybind, as long as the user selects the prox inv, it will stay selected, unless the game forces it to something else via a specific function.

** 90% Of the code has been fully re-written. **

Hopefully these changes will improve the user experience.

Update: 21 Aug, 2023 @ 2:50pm

Compatibility patch with casualoid, should not affect most users

Update: 22 Oct, 2022 @ 6:03am

Minor improvements to yesterdays fix, now the patch for the items duping should be more accurate in MP

Update: 21 Oct, 2022 @ 3:25pm

Fixed a bug that made possible to dupe crafting items in single player

Update: 27 Aug, 2022 @ 7:05am

First round of localization.
Added pop up message when the prox inv keybind is pressed

Update: 25 Aug, 2022 @ 9:24am

Added keybind option for Force Selected

Update: 19 Aug, 2022 @ 10:38am

The cooking/freezing bug has been fixed thanks to dhert!

Update: 18 Aug, 2022 @ 8:28am

Fix for multiplayer Locked Containers

Update: 17 Aug, 2022 @ 7:40am

If this fix does not solve the FPS problem, I don't know what else will