The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Improved & Reworked Foes
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Update: 13 Aug, 2022 @ 1:18pm

- Added a temporary way to enable compatibility with Rep boss champions (go into the mod's folder, then resources and then replace the "bosscolors.xml" file with the one included in the "rep boss champions" folder)
- the Forsaken's fire attack no longer curves and has a lot more space between the projectiles (he also no longer uses a new entity)
- baby long legs (both big and small) are now much slower and have their spawns swapped and limited to 3 at a time
- big spiders now only have 13 HP
- lumps no longer shoot instantly at the player after popping up
- fixed conquest's horse not taking damage from explosions
- fixed crispies not working properly
- blighted ovum baby now has a limited range for shooting his laser
- improved blister projectile sprite

Update: 13 Aug, 2022 @ 6:25am

- Added a mod config menu option for temporary compatibility with HoneyVee's sprite mod
- Added mod config menu option for turning off breakable hosts
- Drowned boom flies, Holy leeches, Skinnies, Rotties and Black globins no longer use new entities
- Drowned hives no longer use custom animations so they should work with sprite mods
- Drowned hives now also only shoot projectiles if they have their max number of bubble flies spawned
- Gish is now slower
- Champion Sloth's projectiles are slightly faste
- Pride and super Pride no longer shoot projectiles along with their lasers
- Fixed flaming gapers having invisible bodies with Bassya's sprite pack
- Daddy long legs and Triachnid are now slower during their head smash attack and their projectiles are slower
- Removed dank squirt changes to avoid issues with a certain upcoming mod
- Skinnies and Rotties no longer take half damage in their first phase
- Improved effects for Blister projectiles

Update: 12 Aug, 2022 @ 12:02pm

initial release

Update: 11 Aug, 2022 @ 12:25pm

initial upload