Team Fortress 2

Team Fortress 2

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Update: 10 Sep, 2024 @ 9:54am

RC2C Version :

- Fixed clipping issues
- Ajusted capture area limit to be more visible
- Fixed missing cubemaps

Update: 3 Sep, 2024 @ 11:44am

Update: 28 Aug, 2024 @ 1:21pm

RC2A Version :

- Complete overall of the underworld, taking place now in a real black and white hellish environement, with 2 different areas to deposit your batteries, and now much more open
- Enhanced detailing, lighting and effects in some areas, mostly indoors with beams or texture replacement and more
- Added stairs to go out of the river near the bridge (life changer)
- Added nobuild prevention in few areas
- A lot of bug and clip fixes

Update: 14 Aug, 2023 @ 5:42pm

RC1D Version :

- Added some sightlines protections at middle
- Added a small bridge between spawns and the first floor of each buldings
- Moved underworld exit to the first floor of each building
- Removed fall damage in the manor underworld
- Modified the way the skeletons models are overrided
- Added "Player Destruction" tag to the workshop page

Update: 3 Sep, 2022 @ 2:14pm

RC1C Version :

- Added a lot of beams clips
- Slightly increased time between batteries capture
- Added dustsmokes to the capture areas
- Fixed some textures
- Fixed NoVPhysics errors in the console
- Added invisible team filtered walls in each hell spawns to avoid being stuck in a opposite team player

Update: 19 Aug, 2022 @ 12:58pm

RC1B Version :

- Fixed the rotation of some books props
- Disabled collision on few props and brushs (broken ramps)
- Fixed floating props
- Fixed being caught on a rock near the mid bridge
- Fixed bad lighting on a corner stone
- Fixed the clip of the hole in the main red room to make it smoother
- Added planks to both porticulis (shortcut)
- Added few details
- Fixed the sound volume of the secret jumpscare

Update: 18 Aug, 2022 @ 9:03am