ARK: Survival Evolved

ARK: Survival Evolved

Zytharian Boss Arena
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Update: 22 sep 2022 om 20:44

~after even setting the collision preset to block all it still doesnt want to block structures, so back to the original for now. im done trying to fix this for now

Update: 21 sep 2022 om 19:09

~another attempt at better collision, last one worked better for some things but not others

Update: 21 sep 2022 om 18:29

~another attempt at better collision, last one worked better for some things but not others

Update: 20 sep 2022 om 19:37

~adjusted the collision type of the arena to see if thats the issue with certain replication issues
~moved collison on roof up a little to make it fit what you see better

Update: 4 sep 2022 om 3:10

~rebuilt collision using a secondary mesh from the detail to help performance and creatures walking on it

Update: 4 sep 2022 om 1:45

~Updated arena floor to prevent glitchy movements on creatures

Update: 4 sep 2022 om 0:46

~rebuilt actor files for proper validation and replication on servers.
~removed gates from arena and added in protection ring. this was to prevent boss cheesing and accidental death from viewers. admins will place a teleporter inside for users to access.

-Converting to actor will prevent them from being destroyed from omega beacons, as well as make them always visible
-to destroy base actors you will have to run the command
--Destroyall BossArenaActor_Flat_C 1
--Destroyall BossArenaActor_Short_C 1
--Destroyall BossArenaActor_Floating_C 1

Update: 26 aug 2022 om 17:20

~adjusted the bounds of the BP versions, hopefully this gets them to remain visible from a distance
~modified more stasis files to figure out why they are invisible on reload in SP
~adjusted the height of the platforms
~other tweaks I cant remember
~fixed collision type to be ground, somehow got set to groundterrain again which can cause teleporting issues when inside.

Update: 25 aug 2022 om 18:54

~changed actor versions to a savegaveactor parent to try to get them to stay on server restart
~removed barricades to prevent waypath cheesing
~added a tek door to block the tunnel

Update: 21 aug 2022 om 13:42

~render distance and stuff