Total War: WARHAMMER III

Total War: WARHAMMER III

TW Millennium: Modern Warfare
Showing 21-30 of 41 entries
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Update: 31 Aug, 2023 @ 1:03pm

- Updated animations for game version 4.0

Update: 17 Apr, 2023 @ 2:28pm

Hotfix 1.5.6
- Battle Wizards are now also recruitable in the Wizard's Tower, the Altdorf Conclave of Battle Wizards and the Altdorf Colleges of Magic
- Officer Added to the Battle Wizards
- Motorized Infantry got their deployment ability added again
- Blitzen’s Light Tank Platoon moved to the vehicles section in custom battles
- Slightly increased the armor piercing damage of the Imperial Prototype “P42-H1”

Update: 16 Apr, 2023 @ 4:36pm

Update 1.5.5
- Mod updated for game version 3.0
- Added Imperial Super Heavy Tank
- Added Imperial Prototype “P42-H1”
- Added Imperial Bomber
- Added Imperial Biplane-Flight
- Added Imperial Heavy Assault Tank
- Added Battle Wizards (Metal)
- Added 1st Imperial Foot Guard (ROR)
- Added 2nd Carroburg Trench-Raiders (ROR)
- Added 3rd Hochland Snipers (ROR)
- Added 5th Middenheim Vermin-Exterminators (ROR)
- Added The Demolition Corps (ROR)
- Added Bloch’s Breachers (ROR)
- Added Blitzen’s Light Tank Platoon (ROR)
- Added Sootons Field Cannons (ROR)
- Added new visuals for all Imperial Legendary Lords
- Added new icons for Imperial custom abilities
- Added ability to change ammunition type for the Imperial Medium and Heavy Tank
- The Imperial Academy is no longer necessary to recruit all units
- All tanks are now immune to small firearms and projectiles
- Reworked all machine guns to have longer and more realistic fire bursts
- Added trench ability for the Imperial Colonial Troops
- Fixed tanks and vehicles not shooting while standing still
- Reduced Imperial Light Helicopters from 3 to 1
- Added ability to spawn two additional units to the Imperial Light Helicopter
- Fixed Texture of the Imperial Light Mortar ammo crate
- Fixed melee weapon of the Imperial Pioneers and Imperial Assault Infantry
- Reduced speed of all Zeppelins slightly
- Increased damage of the Imperial Sniper-Squad
- Fixed the firepos of the Imperial Super Heavy Mortar
- Fixed the packed Imperial Light Mortar and Machine Gun running too fast

Update: 15 Feb, 2023 @ 2:25pm

Hotfix 1.5.1
- Fixed the trenches not spawning in a line
- Reduced the minimum shooting range of the Imperial Skydestroyer
- Reduced the extremely high melee defense of the Imperial Air Assault Infantry
- Remove the recruitment limit of the Imperial Skydestroyer
- Adjusted the behavior of Zeppelins in auto-battles
- The Red Baron now has vanguard deployment

Update: 13 Feb, 2023 @ 3:39pm

Update 1.5 The Imperial Airforce
- Added Imperial Skydestroyer
- Added Imperial War Zeppelin
- Added Imperial Scout Zeppelin
- Added Imperial Heavy Attack-Helicopter
- Added Imperial Heavy Transport-Helicopter
- Added Imperial Light Helicopter
- Added Imperial Self-Propelled Anti-Air
- Added the Red Baron
- Added Bretonian Conscripts (Custom Battles Only!)
- Added new building to the road building chain
- Added Zeppelin mount for the general and legendary lord
- Added general skills for aerial units to the skill tree
- Added ability to build AA-Emplacements to the Imperial Pioneers
- Added new Pickelhaube model for the Imperial Conscripts
- Added new rifle model for the Imperial Assault Infantry
- Reworked uniform texture and collar for the Imperial Rifle Company
- Legendary Lord and General can now be recruited with all Imperial Elector Counts
- Fixed the helmet lods of all units with gasmasks
- Changed bullet trails of all rifle caliber weapons to be compatible with “Shorter Weapon Trails” (see description)
- Changed animation for most rifle units to be more fluid
- changed the Anti-Tank Rifle Team to be recruitable in the campaign
- Fixed Dark Shards having guns instead of crossbows
- Decreased the armor piercing damage of light and heavy machine guns
- Increased the regular damage of light and heavy machine guns

Update: 23 Nov, 2022 @ 11:53am

Update 1.4.2
- Added Imperial Mountain-Corps
- Added Imperial Anti-Tank Rifleteam
- Added ability to build heavy mortar emplacement to the Imperial Pioneers
- New recoil animations for the Imperial Field Gun, the Imperial Anti-Monster Cannon and the Imperial Super Heavy Mortar
- New kneeling animation for the Imperial Snipers
- Adjusted the animation of vehicle drivers
- Imperial Colonial Infantry are now immune to attrition in deserts, swamps and wasteland
- Imperial Marines are now immune to attrition on the high sea and reefs

Update: 10 Nov, 2022 @ 2:52pm

Hotfix 1.4.1
- Added icons for tier 4 & 5 units
- Fixed mount names not showing up
- All tanks are now unbreakable
- Imperial Medium Tank and Imperial Heavy Tank are now causing terror
- Imperial Armored Gun Truck and Imperial Armored Battle Truck are now causing fear
- The useless Heat & cold attributes got removed from vehicles
- Imperial Colonial Troops received terrain expert
- All machine guns are know causing less damage against large enemies
- Imperial Medium Tank and Imperial Armored Gun Truck are now causing more AP and less regular damage
- All Field Marshalls are now immune to attrition

Update: 21 Oct, 2022 @ 1:56pm

Update 1.4 The Imperial Armored Forces
- Added Imperial Heavy Tank
- Added Imperial Medium Tank
- Added Imperial Light Tank
- Added Imperial Armored Gun-Truck
- Added Imperial Armored Battle Truck
- Added Imperial Motorized Infantry
- Added Imperial Colonial Troops
- Added the ability for all artillery to be limbered
- Added Armored Car mount for Willhelm and all field marshals
- Added new field marshal skills for vehicles
- Added working destroyed models for all vehicles and artillery pieces
- Increased effectiveness of artillery shrapnel
- Increased reload rate of the Imperial Anti-Monster Gun
- Visual model of the Imperial Light Mortar and Light Machine Gun has been updated

Update: 14 Sep, 2022 @ 3:42pm

Update 1.3.2
- Added Imperial Light Mortars
- Added Imperial Light Machine Guns
- Increased damage of the Imperial Machine Gun slightly

Update: 11 Sep, 2022 @ 12:14pm

Update 1.3.1
- Added Imperial Marines
- Added Imperial Trench-Raiders
- Missile damage buff now works as intended
- Increased melee defense for Imperial Assault Infantry slightly