Total War: WARHAMMER III

Total War: WARHAMMER III

Sandbox Initiated
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Update: 7 Sep, 2022 @ 10:20pm

Update: 7 Sep, 2022 @ 6:24pm

- AI diplomacy adjustments and working on making AI perform better attacks and be a little more coherent.

Update: 6 Sep, 2022 @ 9:53pm

Update: 6 Sep, 2022 @ 6:11pm

Update: 6 Sep, 2022 @ 11:50am

- Gave AI a little more emphasis to protect their territory.

Update: 6 Sep, 2022 @ 8:59am

-Updated for 2.1. No significant changes other than slight adjustments to AI.

Update: 5 Sep, 2022 @ 9:59pm

- AI adjusted so they're not 'stuck' on what to do next. Not perfect yet (not sure if it's game bug or not) but better - especially late game.
- Remove all possibilities from the faction_potential_difficulty_overrides_tables entries as this is not being tapped so far in the IE campaign at all. Instead just zeroing out all vanilla values instead. This saves a TON of space.

Update: 4 Sep, 2022 @ 6:26pm

- Confederation made slightly easier
- AI factions will sue for peace sooner if greatly outmatched or have common threat.

Update: 3 Sep, 2022 @ 8:47pm