Rivals of Aether

Rivals of Aether

BASIL
Showing 31-40 of 44 entries
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Update: 5 Sep, 2022 @ 6:28pm

v1.7
-updated preview image to used the fixed outline colors

Update: 5 Sep, 2022 @ 6:27pm

v1.6
-fixed outline being slightly green on some parts of the portrait

Update: 5 Sep, 2022 @ 2:09pm

v1.5
-fixed nspecial speeding up on parry not working properly if parried from a certain direction

Update: 5 Sep, 2022 @ 1:55pm

v1.4
-css portrait now has its outline change with alts (thanks ricE)

Update: 5 Sep, 2022 @ 1:44pm

v1.4
-disabled fspecial losing charge when you get parried because it's bugged atm

Update: 5 Sep, 2022 @ 1:25pm

v1.5
-made nspecial's status effect go away on parry

-fixed fspecial not losing some charge on parry

Update: 5 Sep, 2022 @ 1:23pm

v1.4
-made grass destroyable by any hitbox as long as it makes contact with it

-re-increased grass lifetime to accompany this (360 -> 420) [it was 480 on launch]


-increased back air startup (8 -> 11)
-decreased back air endlag (19 -> 18)

-increased up air startup (7 -> 8)

-lowered nspecial total damage (12 -> 8 [regular, 4 initial + 4 status]) (16 -> 12 [boosted, 8 initial + 4 status])



-lowered airspeed (4.5 -> 4)

-lowered dashstart speed (7 -> 6.5)
-lowered dash speed (6.5 -> 6)

-lowered moonwalk accel (1.4 -> 1.3)



-added sunny alt

Update: 4 Sep, 2022 @ 6:25pm

v1.3
-decreased grass lifetime (480 -> 360) (last rapid fire patch for now again, i added the finished tag so i thought i might as well do this too)

Update: 4 Sep, 2022 @ 6:23pm

v1.4
-added "finished" tag (the character was already done i just didn't add the tag yet)

Update: 4 Sep, 2022 @ 3:23pm

v1.3
-made dspecial grass disappear when basil gets parried (last rapid fire patch for now probably)