Total War: WARHAMMER III

Total War: WARHAMMER III

Realistic Charge
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Update: 17 Aug, 2023 @ 5:17am

Update: 17 Apr, 2023 @ 5:31am

Increased cavalry/chariots breakthrough capabilities

Update: 14 Apr, 2023 @ 6:48am

Updated for 3.0
Removed immunity timer and knockdown increase changes for now, because of new 3.0 combat behaviour.

Update: 22 Feb, 2023 @ 6:19am

Update: 21 Feb, 2023 @ 6:35am

Update: 17 Feb, 2023 @ 4:19am

Removed own collision damage calculation for better compatibility with other mods like SFO and Radious.

Update: 16 Feb, 2023 @ 5:44am

Treshold for knock back, knock down, step back are reverted back to vanilla values. Otherwise it would change balance regarding other systems too much (missiles that knock down units, lords knocked down a lot, etc). Still no flying units from cavalry charges.

Update: 18 Oct, 2022 @ 6:46am

Fake Update for 2.2.0

Update: 9 Oct, 2022 @ 3:46am

Update: 3 Oct, 2022 @ 4:02pm

- Increased Knockdown resistance of Units a bit.