Garry's Mod

Garry's Mod

True Combine C_hands
Showing 1-9 of 9 entries
Update: 21 Jul, 2023 @ 5:31pm

Better Zombine hand texture using my modern method of Zombine texture creation.

Update: 21 Jul, 2023 @ 5:07am

Fixed the gap between the hand and arms with some FP animations/hand movements by merging the verts into a single unified mesh, applies to all arms.

will add these fixes to other mods ive released that use this mesh.

Update: 20 Mar, 2023 @ 6:51am

New gloves.

Update: 18 Sep, 2022 @ 6:37am

Added Zombine hands, requires Episodic content for the arms, however.

Update: 11 Sep, 2022 @ 7:11am

Whoops

Update: 11 Sep, 2022 @ 7:02am

Modified default soldier arms to use actual player texture (camo arm armor), so now its 100% consistent with the actual PM.

i also attempted to add prisonguard shotgunner support incase of reskins (as he does not use his own PM texture unlike the other soldiers, and is the only one of two of them who use the NPC textures instead), however i was running into a unique issue i cant figure out how to solve pertaining to the texture apparently not existing in the game files when it clearly does.

Update: 9 Sep, 2022 @ 2:39am

Fixed elite hands, mistyped .vmt

Update: 9 Sep, 2022 @ 1:33am

Remedy for not working on servers, default Combine arms have been replaced and some slight leftover cleanup

Update: 8 Sep, 2022 @ 11:46pm

Initial addon creation.